@ -101,6 +101,7 @@ if(!q.resultAvailable()) {
GLuint primitiveCount = q . result < GLuint > ( ) ;
@ endcode
@ requires_gl
@ requires_gl30 Extension @ extension { EXT , transform_feedback }
*/
class MAGNUM_EXPORT Query : public AbstractQuery {
public :
@ -109,8 +110,6 @@ class MAGNUM_EXPORT Query: public AbstractQuery {
/**
* Count of primitives generated from vertex shader or geometry
* shader .
*
* @ requires_gl31 ( no extension providing this functionality )
*/
PrimitivesGenerated = GL_PRIMITIVES_GENERATED ,
@ -182,7 +181,6 @@ q.beginConditionalRender(SampleQuery::ConditionalRenderMode::Wait);
q . endConditionalRender ( ) ;
@ endcode
@ requires_gl
@ requires_gl30 Extension @ extension { NV , conditional_render }
*/
class MAGNUM_EXPORT SampleQuery : public AbstractQuery {
public :
@ -199,7 +197,11 @@ class MAGNUM_EXPORT SampleQuery: public AbstractQuery {
AnySamplesPassed = GL_ANY_SAMPLES_PASSED
} ;
/** @brief Conditional render mode */
/**
* @ brief Conditional render mode
*
* @ requires_gl30 Extension @ extension { NV , conditional_render }
*/
enum class ConditionalRenderMode : GLenum {
/**
* If query result is not yet available , waits for it and
@ -236,12 +238,20 @@ class MAGNUM_EXPORT SampleQuery: public AbstractQuery {
/** @copydoc Query::end() */
void end ( ) ;
/** @brief Begin conditional rendering based on result value */
/**
* @ brief Begin conditional rendering based on result value
*
* @ requires_gl30 Extension @ extension { NV , conditional_render }
*/
inline void beginConditionalRender ( ConditionalRenderMode mode ) {
glBeginConditionalRender ( query , static_cast < GLenum > ( mode ) ) ;
}
/** @brief End conditional render */
/**
* @ brief End conditional render
*
* @ requires_gl30 Extension @ extension { NV , conditional_render }
*/
inline void endConditionalRender ( ) {
glEndConditionalRender ( ) ;
}