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DebugTools: oops, swapped order of parameters.

pull/7/head
Vladimír Vondruš 13 years ago
parent
commit
604c5f35ee
  1. 4
      src/DebugTools/Implementation/AbstractShapeRenderer.cpp

4
src/DebugTools/Implementation/AbstractShapeRenderer.cpp

@ -34,7 +34,7 @@ template<> inline ResourceKey shaderKey<3>() { return ResourceKey("FlatShader3D"
template<std::uint8_t dimensions> void create(typename MeshData<dimensions>::Type&, Resource<Mesh>&, Resource<Buffer>&, Resource<Buffer>&);
template<> void create<2>(Trade::MeshData2D& data, Resource<Mesh>& meshResource, Resource<Buffer>& indexBufferResource, Resource<Buffer>& vertexBufferResource) {
template<> void create<2>(Trade::MeshData2D& data, Resource<Mesh>& meshResource, Resource<Buffer>& vertexBufferResource, Resource<Buffer>& indexBufferResource) {
/* Vertex buffer */
Buffer* buffer = new Buffer(Buffer::Target::Array);
buffer->setData(*data.positions(0), Buffer::Usage::StaticDraw);
@ -55,7 +55,7 @@ template<> void create<2>(Trade::MeshData2D& data, Resource<Mesh>& meshResource,
}
}
template<> void create<3>(Trade::MeshData3D& data, Resource<Mesh>& meshResource, Resource<Buffer>& indexBufferResource, Resource<Buffer>& vertexBufferResource) {
template<> void create<3>(Trade::MeshData3D& data, Resource<Mesh>& meshResource, Resource<Buffer>& vertexBufferResource, Resource<Buffer>& indexBufferResource) {
/* Vertex buffer */
Buffer* vertexBuffer = new Buffer(Buffer::Target::Array);
vertexBuffer->setData(*data.positions(0), Buffer::Usage::StaticDraw);

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