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doc: advertise Magnum Bootstrap repository more.

pull/34/head
Vladimír Vondruš 13 years ago
parent
commit
69200da5d6
  1. 15
      doc/platform.dox
  2. 4
      doc/scenegraph.dox

15
doc/platform.dox

@ -58,8 +58,14 @@ is included, to avoid ambiguity). Changing the code to use different toolkit is
then matter of replacing only the <tt>#</tt>`include` statement.
Barebone application implementation which will just clear the window to dark
blue color:
blue color is shown in the following code listing.
@note Fully contained base application along with CMake setup is available in
`base` branch of [Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap)
repository.
@code
#include <Color.h>
#include <DefaultFramebuffer.h>
#include <Renderer.h>
#include <Platform/GlutApplication.h>
@ -117,7 +123,12 @@ contain both graphics application and command-line tools (for data preparation
etc.).
Barebone application which will just print out current OpenGL version and
renderer string and exits:
renderer string and exits is in the following code listing.
@note Fully contained windowless application along with CMake setup is
available in `windowless` branch of [Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap)
repository.
@code
#include <Context.h>
#include <Platform/WindowlessGlxApplication.h>

4
doc/scenegraph.dox

@ -48,6 +48,10 @@ three main components:
- features, providing rendering capabilities, collision detection, physics
etc.
@note Fully contained applications with initial scene graph setup are available
in `scenegraph2D` and `scenegraph3D` branches of
[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository.
@section scenegraph-transformation Transformations
Transformation handles object position, rotation etc. and its basic property

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