`MAGNUM_shader_vertex_id` \n @m_span{m-text m-dim} Pseudo-extension denoting support for the @glsl gl_VertexID @ce GLSL builtin. @m_endspan | done
@gl_extension{NV,depth_buffer_float} | |
@gl_extension{NV,conditional_render} | done
@ -399,6 +400,7 @@ Extension | Status
@gl_extension{EXT,draw_buffers} | done
@gl_extension{EXT,instanced_arrays} | done
@gl_extension{EXT,draw_instanced} | done
`MAGNUM_shader_vertex_id` \n @m_span{m-text m-dim} Pseudo-extension denoting support for the @glsl gl_VertexID @ce \n GLSL builtin. Exposed on ES3 builds as well. @m_endspan | done
@gl_extension{NV,draw_buffers} | done
@gl_extension{NV,fbo_color_attachments} | done
@gl_extension{NV,read_buffer} | done
@ -495,6 +497,7 @@ Extension | Status
@webgl_extension{EXT,color_buffer_half_float} | |
@webgl_extension{EXT,blend_minmax} | done
@webgl_extension{EXT,shader_texture_lod} | done (shading language only)
`MAGNUM_shader_vertex_id` \n @m_span{m-text m-dim} Pseudo-extension denoting support for the @glsl gl_VertexID @ce \n GLSL builtin. Exposed on WebGL 2 builds as well. @m_endspan | done