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@ -162,11 +162,11 @@ By default the engine is built for desktop OpenGL. Using `TARGET_*` CMake
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parameters you can target other platforms. Note that some features are |
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available for desktop OpenGL only, see @ref requires-gl. |
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- `TARGET_GLES` - Target OpenGL ES. |
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- `TARGET_GLES2` - Target OpenGL ES 2.0. Currently enabled by default when |
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`TARGET_GLES` is set. |
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- `TARGET_DESKTOP_GLES` - Target OpenGL ES on desktop, i.e. use OpenGL ES |
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emulation in desktop OpenGL library. Might not be supported in all drivers. |
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- `TARGET_GLES` -- Target OpenGL ES. |
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- `TARGET_GLES2` -- Target OpenGL ES 2.0. Currently enabled by default when |
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`TARGET_GLES` is set. |
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- `TARGET_DESKTOP_GLES` -- Target OpenGL ES on desktop, i.e. use OpenGL ES |
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emulation in desktop OpenGL library. Might not be supported in all drivers. |
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The features used can be conveniently detected in depending projects both in |
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CMake and C++ sources, see @ref cmake and @ref Magnum/Magnum.h for more |
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