No change in test results.
@ -1150,7 +1150,6 @@ IndexChecker::IndexChecker(Mesh& mesh): framebuffer({{}, Vector2i(1)}) {
shader.use();
mesh.setIndexCount(2)
.setPrimitive(MeshPrimitive::Points);
mesh.draw();
/* Skip first vertex so we test also offsets */
MeshView(mesh).setIndexRange(1, 1).draw();