Browse Source

Shaders: huh, why this isn't done here?

pull/364/head
Vladimír Vondruš 7 years ago
parent
commit
b030fa9ad6
  1. 3
      src/Magnum/Shaders/MeshVisualizer.h

3
src/Magnum/Shaders/MeshVisualizer.h

@ -32,6 +32,7 @@
#include "Magnum/GL/AbstractShaderProgram.h"
#include "Magnum/Math/Color.h"
#include "Magnum/Math/Matrix4.h"
#include "Magnum/Shaders/Generic.h"
#include "Magnum/Shaders/visibility.h"
namespace Magnum { namespace Shaders {
@ -113,7 +114,7 @@ class MAGNUM_SHADERS_EXPORT MeshVisualizer: public GL::AbstractShaderProgram {
* @ref shaders-generic "Generic attribute",
* @ref Magnum::Vector3 "Vector3".
*/
typedef GL::Attribute<0, Vector3> Position;
typedef Generic3D::Position Position;
/**
* @brief Vertex index

Loading…
Cancel
Save