mirror of https://github.com/mosra/magnum.git
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include "Magnum/Magnum.h" |
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#include "Magnum/Math/DualComplex.h" |
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#include "Magnum/Math/DualQuaternion.h" |
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#include "Magnum/Math/Algorithms/GramSchmidt.h" |
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using namespace Magnum; |
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using namespace Magnum::Math::Literals; |
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int main() { |
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{ |
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/* [transformations-rotation2D] */ |
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auto a = Matrix3::rotation(23.0_degf); |
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auto b = Complex::rotation(Rad(Constants::piHalf())); |
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auto c = DualComplex::rotation(-1.57_radf); |
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/* [transformations-rotation2D] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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static_cast<void>(c); |
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} |
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{ |
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Rad angle; |
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/* [transformations-rotation3D] */ |
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auto a = Quaternion::rotation(60.0_degf, Vector3::xAxis()); |
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auto b = DualQuaternion::rotation(-1.0_degf, Vector3(1.0f, 0.5f, 3.0f).normalized()); |
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auto c = Matrix4::rotationZ(angle); |
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/* [transformations-rotation3D] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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static_cast<void>(c); |
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} |
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{ |
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/* [transformations-translation2D] */ |
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auto a = Matrix3::translation(Vector2::xAxis(-5.0f)); |
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auto b = DualComplex::translation({-1.0f, 0.5f}); |
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/* [transformations-translation2D] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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} |
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{ |
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Vector3 vector; |
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/* [transformations-translation3D] */ |
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auto a = Matrix4::translation(vector); |
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auto b = DualQuaternion::translation(Vector3::zAxis(1.3f)); |
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/* [transformations-translation3D] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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} |
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{ |
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/* [transformations-scaling] */ |
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auto a = Matrix3::scaling(Vector2::xScale(2.0f)); |
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auto b = Matrix4::scaling({2.0f, -2.0f, 1.5f}); |
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auto c = Matrix4::scaling(Vector3(10.0f)); |
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/* [transformations-scaling] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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static_cast<void>(c); |
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} |
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{ |
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Vector3 axis; |
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/* [transformations-reflection] */ |
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auto a = Matrix3::reflection(Vector2::yAxis()); |
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auto b = Matrix4::reflection(axis.normalized()); |
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/* [transformations-reflection] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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} |
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{ |
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/* [transformations-projection] */ |
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auto a = Matrix3::projection({4.0f, 3.0f}); |
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auto b = Matrix4::orthographicProjection({4.0f, 3.0f}, 0.001f, 100.0f); |
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auto c = Matrix4::perspectiveProjection(35.0_degf, 1.333f, 0.001f, 100.0f); |
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/* [transformations-projection] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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static_cast<void>(c); |
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} |
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{ |
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/* [transformations-composing] */ |
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auto a = DualComplex::translation(Vector2::yAxis(2.0f))* |
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DualComplex::rotation(25.0_degf); |
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auto b = Matrix4::translation(Vector3::yAxis(5.0f))* |
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Matrix4::rotationY(25.0_degf); |
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/* [transformations-composing] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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} |
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{ |
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/* [transformations-transform2D] */ |
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auto transformation = Matrix3::rotation(-30.0_degf)*Matrix3::scaling(Vector2(3.0f)); |
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Vector2 transformed = transformation.transformVector({1.5f, -7.9f}); |
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/* [transformations-transform2D] */ |
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static_cast<void>(transformed); |
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} |
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{ |
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/* [transformations-transform3D] */ |
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auto transformation = DualQuaternion::rotation(-30.0_degf, Vector3::xAxis())* |
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DualQuaternion::translation(Vector3::yAxis(3.0f)); |
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Vector3 transformed = transformation.transformPointNormalized({1.5f, 3.0f, -7.9f}); |
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/* [transformations-transform3D] */ |
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static_cast<void>(transformed); |
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} |
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{ |
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/* [transformations-properties] */ |
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Matrix4 transformation; |
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Matrix3x3 rotationScaling = transformation.rotationScaling(); |
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Vector3 up = transformation.up(); |
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Vector3 right = transformation.right(); |
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Matrix3 b; |
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Matrix2x2 rotation = b.rotation(); |
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Float xTranslation = b.translation().x(); |
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/* [transformations-properties] */ |
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/* [transformations-recreate] */ |
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Matrix3 c = Matrix3::from(rotation, {1.0f, 3.0f}); |
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/* [transformations-recreate] */ |
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static_cast<void>(rotationScaling); |
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static_cast<void>(up); |
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static_cast<void>(right); |
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static_cast<void>(xTranslation); |
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static_cast<void>(c); |
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} |
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{ |
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/* [transformations-properties-complex-quat] */ |
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DualComplex a; |
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Rad rotationAngle = a.rotation().angle(); |
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Vector2 translation = a.translation(); |
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Quaternion b; |
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Vector3 rotationAxis = b.axis(); |
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/* [transformations-properties-complex-quat] */ |
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static_cast<void>(rotationAngle); |
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static_cast<void>(translation); |
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static_cast<void>(rotationAxis); |
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} |
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{ |
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/* [transformations-properties-complex-quat-to-matrix] */ |
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Quaternion a; |
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auto rotation = Matrix4::from(a.toMatrix(), {}); |
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DualComplex b; |
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Matrix3 transformation = b.toMatrix(); |
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/* [transformations-properties-complex-quat-to-matrix] */ |
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static_cast<void>(rotation); |
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static_cast<void>(transformation); |
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} |
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{ |
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/* [transformations-properties-complex-quat-from-matrix] */ |
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Matrix3 rotation; |
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auto a = Complex::fromMatrix(rotation.rotationScaling()); |
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Matrix4 transformation; |
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auto b = DualQuaternion::fromMatrix(transformation); |
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/* [transformations-properties-complex-quat-from-matrix] */ |
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static_cast<void>(a); |
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static_cast<void>(b); |
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} |
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{ |
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/* [transformations-normalization-matrix] */ |
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Matrix4 transformation; |
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Math::Algorithms::gramSchmidtOrthonormalizeInPlace(transformation); |
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/* [transformations-normalization-matrix] */ |
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} |
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{ |
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/* [transformations-normalization-quat] */ |
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DualQuaternion transformation; |
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transformation = transformation.normalized(); |
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/* [transformations-normalization-quat] */ |
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} |
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} |
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