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modules: Use glfw cmake config if available

Signed-off-by: Squareys <squareys@googlemail.com>
pull/249/merge
Squareys 9 years ago committed by Vladimír Vondruš
parent
commit
b70ac5fa51
  1. 115
      modules/FindGLFW.cmake

115
modules/FindGLFW.cmake

@ -2,12 +2,14 @@
# Find GLFW # Find GLFW
# --------- # ---------
# #
# Finds the GLFW library. This module defines: # Finds the GLFW library using its cmake config if that exists, otherwise
# falls back to finding it manually. This module defines:
# #
# GLFW_FOUND - True if GLFW library is found # GLFW_FOUND - True if GLFW library is found
# GLFW::GLFW - GLFW imported target # GLFW::GLFW - GLFW imported target
# #
# Additionally these variables are defined for internal usage: # Additionally, in case the config was not found, these variables are defined
# for internal usage:
# #
# GLFW_LIBRARY - GLFW library # GLFW_LIBRARY - GLFW library
# GLFW_INCLUDE_DIR - Root include dir # GLFW_INCLUDE_DIR - Root include dir
@ -39,44 +41,87 @@
# DEALINGS IN THE SOFTWARE. # DEALINGS IN THE SOFTWARE.
# #
find_library(GLFW_LIBRARY NAMES glfw glfw3) # Glfw installs cmake package config files to shared/ folder which handles dependencies
# in case glfw is built statically.
find_package(glfw3 CONFIG)
# Include dir if(TARGET glfw)
find_path(GLFW_INCLUDE_DIR if(NOT TARGET GLFW::GLFW)
NAMES GLFW/glfw3.h) # The glfw cmake config defines the imported target "glfw" we alias it to unify
# imported target names.
# TODO: Cannot create alias of imported target
add_library(GLFW::GLFW UNKNOWN IMPORTED)
get_target_property(_GLFW_IMPORTED_CONFIGURATIONS glfw IMPORTED_CONFIGURATIONS)
get_target_property(_GLFW_IMPORTED_LOCATION_RELEASE glfw IMPORTED_LOCATION_RELEASE)
get_target_property(_GLFW_IMPORTED_LOCATION_DEBUG glfw IMPORTED_LOCATION_DEBUG)
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES)
get_target_property(_GLFW_INTERFACE_LINK_LIBRARIES glfw INTERFACE_LINK_LIBRARIES)
include(FindPackageHandleStandardArgs) if(NOT _GLFW_INTERFACE_LINK_LIBRARIES)
find_package_handle_standard_args("GLFW" DEFAULT_MSG # This is fine on systems where there are no additional libraries apart from glfw itself
GLFW_LIBRARY # but prevent trying to link _GLFW_INTERFACE_LINK_LIBRARIES-NOTFOUND.lib on Windows.
GLFW_INCLUDE_DIR) set(_GLFW_INTERFACE_LINK_LIBRARIES "")
endif()
if(NOT TARGET GLFW::GLFW) set_target_properties(GLFW::GLFW PROPERTIES
# CMake 3.0 doesn't propagate the local target as dependency upwards INTERFACE_INCLUDE_DIRECTORIES "${_GLFW_INTERFACE_INCLUDE_DIRECTORIES}/GLFW"
# the tree and then complains that GLFW::GLFW target was not found, INTERFACE_LINK_LIBRARIES "${_GLFW_INTERFACE_LINK_LIBRARIES}"
# which it shouldn't. This is reproducible with the base bootstrap IMPORTED_CONFIGURATIONS "${_GLFW_IMPORTED_CONFIGURATIONS}")
# project *and* when using Magnum as CMake subproject. Works with both if(_GLFW_IMPORTED_LOCATION_RELEASE)
# 2.8.12 and 3.1, so I'm assuming this is a CMake 3.0 bug. The set_target_properties(GLFW::GLFW PROPERTIES
# workaround is to make the target GLOBAL so it's propagated upwards IMPORTED_LOCATION_RELEASE ${_GLFW_IMPORTED_LOCATION_RELEASE})
# the tree unconditionally. For some reason, UNKNOWN targets can't be endif()
# marked as GLOBAL, so I'm biting the bullet and saying the library is if(_GLFW_IMPORTED_LOCATION_DEBUG)
# shared -- CMake 3.0 is only on Debian Jessie now and I'm assuming GLFW set_target_properties(GLFW::GLFW PROPERTIES
# comes from system package, which *should be* shared. Hopefully this won't IMPORTED_LOCATION_DEBUG ${_GLFW_IMPORTED_LOCATION_DEBUG})
# bite back in the future. endif()
if(CMAKE_VERSION VERSION_GREATER "2.8.12.2" AND CMAKE_VERSION VERSION_LESS "3.1.0")
set(_GLFW_IMPORTED_LIBRARY_KIND SHARED IMPORTED GLOBAL)
else()
set(_GLFW_IMPORTED_LIBRARY_KIND UNKNOWN IMPORTED)
endif() endif()
add_library(GLFW::GLFW ${_GLFW_IMPORTED_LIBRARY_KIND})
# Work around BUGGY framework support on macOS find_package_handle_standard_args("GLFW" DEFAULT_MSG
# https://cmake.org/Bug/view.php?id=14105 _GLFW_INTERFACE_INCLUDE_DIRECTORIES)
if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$") else()
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW) # In case no config file was found, try manually finding the library.
else() find_library(GLFW_LIBRARY NAMES glfw glfw3)
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
# Include dir
find_path(GLFW_INCLUDE_DIR
NAMES GLFW/glfw3.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
GLFW_LIBRARY
GLFW_INCLUDE_DIR)
if(NOT TARGET GLFW::GLFW)
# CMake 3.0 doesn't propagate the local target as dependency upwards
# the tree and then complains that GLFW::GLFW target was not found,
# which it shouldn't. This is reproducible with the base bootstrap
# project *and* when using Magnum as CMake subproject. Works with both
# 2.8.12 and 3.1, so I'm assuming this is a CMake 3.0 bug. The
# workaround is to make the target GLOBAL so it's propagated upwards
# the tree unconditionally. For some reason, UNKNOWN targets can't be
# marked as GLOBAL, so I'm biting the bullet and saying the library is
# shared -- CMake 3.0 is only on Debian Jessie now and I'm assuming GLFW
# comes from system package, which *should be* shared. Hopefully this won't
# bite back in the future.
if(CMAKE_VERSION VERSION_GREATER "2.8.12.2" AND CMAKE_VERSION VERSION_LESS "3.1.0")
set(_GLFW_IMPORTED_LIBRARY_KIND SHARED IMPORTED GLOBAL)
else()
set(_GLFW_IMPORTED_LIBRARY_KIND UNKNOWN IMPORTED)
endif()
add_library(GLFW::GLFW ${_GLFW_IMPORTED_LIBRARY_KIND})
# Work around BUGGY framework support on OSX
# https://cmake.org/Bug/view.php?id=14105
if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$")
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
else()
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
endif()
set_property(TARGET GLFW::GLFW PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
endif() endif()
set_property(TARGET GLFW::GLFW PROPERTY mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR)
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
endif() endif()

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