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modules: Use glfw cmake config if available

Signed-off-by: Squareys <squareys@googlemail.com>
pull/249/merge
Squareys 9 years ago committed by Vladimír Vondruš
parent
commit
b70ac5fa51
  1. 51
      modules/FindGLFW.cmake

51
modules/FindGLFW.cmake

@ -2,12 +2,14 @@
# Find GLFW # Find GLFW
# --------- # ---------
# #
# Finds the GLFW library. This module defines: # Finds the GLFW library using its cmake config if that exists, otherwise
# falls back to finding it manually. This module defines:
# #
# GLFW_FOUND - True if GLFW library is found # GLFW_FOUND - True if GLFW library is found
# GLFW::GLFW - GLFW imported target # GLFW::GLFW - GLFW imported target
# #
# Additionally these variables are defined for internal usage: # Additionally, in case the config was not found, these variables are defined
# for internal usage:
# #
# GLFW_LIBRARY - GLFW library # GLFW_LIBRARY - GLFW library
# GLFW_INCLUDE_DIR - Root include dir # GLFW_INCLUDE_DIR - Root include dir
@ -39,6 +41,46 @@
# DEALINGS IN THE SOFTWARE. # DEALINGS IN THE SOFTWARE.
# #
# Glfw installs cmake package config files to shared/ folder which handles dependencies
# in case glfw is built statically.
find_package(glfw3 CONFIG)
if(TARGET glfw)
if(NOT TARGET GLFW::GLFW)
# The glfw cmake config defines the imported target "glfw" we alias it to unify
# imported target names.
# TODO: Cannot create alias of imported target
add_library(GLFW::GLFW UNKNOWN IMPORTED)
get_target_property(_GLFW_IMPORTED_CONFIGURATIONS glfw IMPORTED_CONFIGURATIONS)
get_target_property(_GLFW_IMPORTED_LOCATION_RELEASE glfw IMPORTED_LOCATION_RELEASE)
get_target_property(_GLFW_IMPORTED_LOCATION_DEBUG glfw IMPORTED_LOCATION_DEBUG)
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES)
get_target_property(_GLFW_INTERFACE_LINK_LIBRARIES glfw INTERFACE_LINK_LIBRARIES)
if(NOT _GLFW_INTERFACE_LINK_LIBRARIES)
# This is fine on systems where there are no additional libraries apart from glfw itself
# but prevent trying to link _GLFW_INTERFACE_LINK_LIBRARIES-NOTFOUND.lib on Windows.
set(_GLFW_INTERFACE_LINK_LIBRARIES "")
endif()
set_target_properties(GLFW::GLFW PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_GLFW_INTERFACE_INCLUDE_DIRECTORIES}/GLFW"
INTERFACE_LINK_LIBRARIES "${_GLFW_INTERFACE_LINK_LIBRARIES}"
IMPORTED_CONFIGURATIONS "${_GLFW_IMPORTED_CONFIGURATIONS}")
if(_GLFW_IMPORTED_LOCATION_RELEASE)
set_target_properties(GLFW::GLFW PROPERTIES
IMPORTED_LOCATION_RELEASE ${_GLFW_IMPORTED_LOCATION_RELEASE})
endif()
if(_GLFW_IMPORTED_LOCATION_DEBUG)
set_target_properties(GLFW::GLFW PROPERTIES
IMPORTED_LOCATION_DEBUG ${_GLFW_IMPORTED_LOCATION_DEBUG})
endif()
endif()
find_package_handle_standard_args("GLFW" DEFAULT_MSG
_GLFW_INTERFACE_INCLUDE_DIRECTORIES)
else()
# In case no config file was found, try manually finding the library.
find_library(GLFW_LIBRARY NAMES glfw glfw3) find_library(GLFW_LIBRARY NAMES glfw glfw3)
# Include dir # Include dir
@ -69,7 +111,7 @@ if(NOT TARGET GLFW::GLFW)
endif() endif()
add_library(GLFW::GLFW ${_GLFW_IMPORTED_LIBRARY_KIND}) add_library(GLFW::GLFW ${_GLFW_IMPORTED_LIBRARY_KIND})
# Work around BUGGY framework support on macOS # Work around BUGGY framework support on OSX
# https://cmake.org/Bug/view.php?id=14105 # https://cmake.org/Bug/view.php?id=14105
if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$") if(CORRADE_TARGET_APPLE AND ${GLFW_LIBRARY} MATCHES "\\.framework$")
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW) set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
@ -80,3 +122,6 @@ if(NOT TARGET GLFW::GLFW)
set_property(TARGET GLFW::GLFW PROPERTY set_property(TARGET GLFW::GLFW PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR}) INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
endif() endif()
mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR)
endif()

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