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Shaders: not sure why this was lowp here.

I suspect it caused real bad artifacts on mobile GPUs.
pull/680/head
Vladimír Vondruš 10 months ago
parent
commit
b93de590bc
  1. 2
      src/Magnum/Shaders/Line.vert

2
src/Magnum/Shaders/Line.vert

@ -67,7 +67,7 @@
#ifdef EXPLICIT_UNIFORM_LOCATION
layout(location = 0)
#endif
uniform lowp vec2 viewportSize; /* defaults to zero */
uniform highp vec2 viewportSize; /* defaults to zero */
#ifndef UNIFORM_BUFFERS
#ifdef EXPLICIT_UNIFORM_LOCATION

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