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modules: and what now!

pull/141/head
Vladimír Vondruš 10 years ago
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c25c6031e2
  1. 2
      modules/FindMagnum.cmake

2
modules/FindMagnum.cmake

@ -337,7 +337,7 @@ endif()
# Component distinction (listing them explicitly to avoid mistakes with finding
# components from other repositories)
set(_MAGNUM_LIBRARY_COMPONENTS "^(Audio|DebugTools|MeshTools|Primitives|SceneGraph|Shaders|Shapes|Text|TextureTools|GlutApplication|GlxApplication|NaClApplication|Sdl2Application|XEglApplication|WindowlessCglApplication|WindowlessEglApplication|WindowlessGlxApplication|WindowlessNaClApplication|WindowlessWglApplication|WindowlessWindowsEglApplication|CglContext|EglContext|GlxContext|WglContext)$")
set(_MAGNUM_LIBRARY_COMPONENTS "^(Audio|DebugTools|MeshTools|Primitives|SceneGraph|Shaders|Shapes|Text|TextureTools|AndroidApplication|GlutApplication|GlxApplication|NaClApplication|Sdl2Application|XEglApplication|WindowlessCglApplication|WindowlessEglApplication|WindowlessGlxApplication|WindowlessNaClApplication|WindowlessWglApplication|WindowlessWindowsEglApplication|CglContext|EglContext|GlxContext|WglContext)$")
set(_MAGNUM_PLUGIN_COMPONENTS "^(MagnumFont|MagnumFontConverter|ObjImporter|TgaImageConverter|TgaImporter|WavAudioImporter)$")
set(_MAGNUM_EXECUTABLE_COMPONENTS "^(distancefieldconverter|fontconverter|info)$")

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