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DebugTools: document why certain textureSubImage() tests aren't present.

pull/674/head
Vladimír Vondruš 1 year ago
parent
commit
c39a02bff1
  1. 4
      src/Magnum/DebugTools/Test/TextureImageGLTest.cpp

4
src/Magnum/DebugTools/Test/TextureImageGLTest.cpp

@ -69,6 +69,10 @@ struct TextureImageGLTest: GL::OpenGLTester {
void subImageCubeBuffer();
void subImageCubeBufferNotReadable();
#endif
/* Unlike Texture2D the CubeMapTexture overload has no codepath to
reinterpret float formats as integer, so no *Generic() test (that
verifies correct detection for generic formats as well) needs to
exist */
#ifndef MAGNUM_TARGET_GLES2
void subImage2DUInt();

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