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Shaders: okay, I admit, my NVidia really _is_ forgiving in GLSL ES.

The tests didn't catch this at all.
pull/34/head
Vladimír Vondruš 13 years ago
parent
commit
c9e8d270a5
  1. 1
      src/Shaders/Flat.frag

1
src/Shaders/Flat.frag

@ -25,6 +25,7 @@
#ifndef NEW_GLSL
#define fragmentColor gl_FragColor
#define texture texture2D
#define in varying
#endif
#ifdef TEXTURED

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