@ -155,7 +155,7 @@ const struct {
bool flip;
} RenderTexturedData[]{
{"", Flat2D::Flag::Textured, {}, false},
{"texture transformeation",
{"texture transformation",
Flat2D::Flag::Textured|Flat2D::Flag::TextureTransformation,
Matrix3::translation(Vector2{1.0f})*Matrix3::scaling(Vector2{-1.0f}),
true},