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@ -245,6 +245,8 @@ template<UnsignedInt dimensions> class BufferImage {
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* |
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* This function can be safely used for constructing (and later |
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* destructing) objects even without any OpenGL context being active. |
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* However note that this is a low-level and a potentially dangerous |
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* API, see the documentation of @ref NoCreate for alternatives. |
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* @see @ref BufferImage(), @ref Buffer::wrap() |
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*/ |
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explicit BufferImage(NoCreateT) noexcept; |
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@ -561,6 +563,11 @@ template<UnsignedInt dimensions> class CompressedBufferImage {
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* The constructed instance is equivalent to moved-from state. Useful |
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* in cases where you will overwrite the instance later anyway. Move |
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* another object over it to make it useful. |
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* |
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* This function can be safely used for constructing (and later |
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* destructing) objects even without any OpenGL context being active. |
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* However note that this is a low-level and a potentially dangerous |
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* API, see the documentation of @ref NoCreate for alternatives. |
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* @see @ref CompressedBufferImage(), @ref Buffer::wrap() |
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*/ |
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explicit CompressedBufferImage(NoCreateT) noexcept; |
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