Browse Source

GL: no, those aren't supposed to be present on ES2.

I added the comment, changed the min version but forgot to make an ifdef
around.
next
Vladimír Vondruš 3 months ago
parent
commit
d1951ce795
  1. 2
      src/Magnum/GL/Extensions.h

2
src/Magnum/GL/Extensions.h

@ -537,7 +537,6 @@ namespace ANDROID {
_extension( 81,EXT,polygon_offset_clamp, GLES200, None) // #252 _extension( 81,EXT,polygon_offset_clamp, GLES200, None) // #252
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
_extension( 82,EXT,clip_cull_distance, GLES300, None) // #257 _extension( 82,EXT,clip_cull_distance, GLES300, None) // #257
#endif
/* The extension says "Requires ARB_texture_storage or a version of OpenGL /* The extension says "Requires ARB_texture_storage or a version of OpenGL
or OpenGL ES that incorporates it." There's EXT_texture_storage on ES2, or OpenGL ES that incorporates it." There's EXT_texture_storage on ES2,
however I don't think ES2 really matters today, so it's just ES3+. */ however I don't think ES2 really matters today, so it's just ES3+. */
@ -551,7 +550,6 @@ namespace ANDROID {
_extension( 85,EXT,memory_object_win32, GLES300, None) // #282 _extension( 85,EXT,memory_object_win32, GLES300, None) // #282
_extension( 86,EXT,semaphore_win32, GLES300, None) // #282 _extension( 86,EXT,semaphore_win32, GLES300, None) // #282
#endif #endif
#ifndef MAGNUM_TARGET_GLES2
_extension( 87,EXT,texture_compression_rgtc, GLES300, None) // #286 _extension( 87,EXT,texture_compression_rgtc, GLES300, None) // #286
_extension( 88,EXT,texture_compression_bptc, GLES300, None) // #287 _extension( 88,EXT,texture_compression_bptc, GLES300, None) // #287
#endif #endif

Loading…
Cancel
Save