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Shaders: this accidentally didn't actually test the thing.

...but was the same as the "blending" case above. Fortunately there was
no bug hidden underneath.
pull/518/head
Vladimír Vondruš 5 years ago
parent
commit
d343be1d8c
  1. 2
      src/Magnum/Shaders/Test/FlatGLTest.cpp

2
src/Magnum/Shaders/Test/FlatGLTest.cpp

@ -184,7 +184,7 @@ const struct {
{"blending", "FlatTestFiles/textured2D-alpha.tga", "FlatTestFiles/textured3D-alpha.tga", true,
FlatGL2D::Flag::Textured, 0.0f},
{"masking 0.0", "FlatTestFiles/textured2D.tga", "FlatTestFiles/textured3D.tga", false,
FlatGL2D::Flag::Textured, 0.0f},
FlatGL2D::Flag::Textured|FlatGL2D::Flag::AlphaMask, 0.0f},
{"masking 0.5", "FlatTestFiles/textured2D-alpha-mask0.5.tga", "FlatTestFiles/textured3D-alpha-mask0.5.tga", false,
FlatGL2D::Flag::Textured|FlatGL2D::Flag::AlphaMask, 0.5f},
{"masking 1.0", "TestFiles/alpha-mask1.0.tga", "TestFiles/alpha-mask1.0.tga", false,

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