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#ifndef Magnum_Math_Bezier_h |
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#define Magnum_Math_Bezier_h |
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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/** @file
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* @brief Class @ref Magnum::Math::Bezier |
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*/ |
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#include <vector> |
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#include "Vector.h" |
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namespace Magnum { namespace Math { |
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/**
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@brief Bezier |
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@tparam order Order of Bezier curve |
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@tparam dimensions Dimensions of the control points |
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@tparam T Underlying data type |
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See <a href="https://en.wikipedia.org/wiki/B%C3%A9zier_curve">Bezier Curve</a>. |
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*/ |
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template<UnsignedInt order, UnsignedInt dimensions, class T> class Bezier { |
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public: |
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/** @brief Construct Bezier curve with the given array of control points */ |
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explicit Bezier(const std::array<Vector<dimensions, T>, order+1> &points) { |
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_points = points; |
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} |
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/**
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* @brief Divides a Bezier curve into two curves of same order having their own control points. |
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* De Casteljau's algorithm is used. |
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* @param t The interpolation factor |
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* |
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* @return Array of two Bezier curves of the same order |
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*/ |
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std::array<Bezier<order, dimensions, T >, 2> subdivide(Float t) const { |
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auto i_points = calculateIntermediatePoints(t); |
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std::array<Vector<dimensions, T>, order + 1> left, right; |
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for(UnsignedInt i=0; i<=order; ++i){ |
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left[i] = i_points[0][i]; |
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} |
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for(UnsignedInt i = 0, j = order; j>=0; --j, ++i){ |
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right[i] = i_points[i][j]; |
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} |
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return {Bezier<order, dimensions, T>(left), Bezier<order, dimensions, T>(right)}; |
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} |
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/**
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* @brief Finds the point in the curve for a given interpolation factor |
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* De Casteljau's algorithm is used. |
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* @param t The interpolation factor |
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*/ |
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Vector<dimensions, T> lerp (Float t) const { |
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auto i_points= calculateIntermediatePoints(t); |
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return i_points[0][order]; |
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}; |
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private: |
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/**
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* @brief Calculates and returns all intermediate points generated when using De Casteljau's algorithm |
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* @param t The interpolation factor |
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* |
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*/ |
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std::vector<std::vector<Vector<dimensions, T>>> calculateIntermediatePoints(Float t) const { |
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const auto n = order + 1; |
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std::vector<std::vector<Vector<dimensions,T>>> i_points(n,std::vector<Vector<dimensions,T>>(n)); |
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for (UnsignedInt i = 0; i < n; ++i) { |
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i_points[i][0] = _points[i]; |
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} |
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for (UnsignedInt r = 1; r < n; ++r) { |
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for (UnsignedInt i = 0; i < n - r; ++i) { |
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i_points[i][r] = (1 - t) * i_points[i][r - 1] + t * i_points[i + 1][r - 1]; |
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} |
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} |
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return i_points; |
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}; |
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std::array<Vector<dimensions, T >, order + 1> _points; |
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}; |
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template<UnsignedInt dimensions, class T> using QuadraticBezier = Bezier<2, dimensions, T>; |
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template<UnsignedInt dimensions, class T> using CubicBezier = Bezier <3, dimensions, T>; |
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template<class T> using QuadraticBezier2D = QuadraticBezier<2, T>; |
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template<class T> using QuadraticBezier3D = QuadraticBezier<3, T>; |
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template<class T> using CubicBezier2D = CubicBezier<2, T>; |
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template<class T> using CubicBezier3D = CubicBezier<3, T>; |
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} |
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} |
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#endif //Magnum_Math_Bezier_h
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@ -0,0 +1,80 @@ |
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/*
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This file is part of Magnum. |
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016 |
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Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
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|
copy of this software and associated documentation files (the "Software"), |
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|
to deal in the Software without restriction, including without limitation |
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|
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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|
and/or sell copies of the Software, and to permit persons to whom the |
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|
Software is furnished to do so, subject to the following conditions: |
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|
|
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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|
|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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#include <Corrade/TestSuite/Tester.h> |
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#include "Magnum/Math/Bezier.h" |
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namespace Magnum { namespace Math { namespace Test { |
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struct BezierTest: Corrade::TestSuite::Tester { |
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explicit BezierTest(); |
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void testQuadratic(); |
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void testCubic(); |
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}; |
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BezierTest::BezierTest() { |
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addTests({&BezierTest::testQuadratic}); |
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addTests({&BezierTest::testCubic}); |
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} |
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template <class T> |
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inline T sqr(T t){ return t*t; } |
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template <class T> |
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inline T cube(T t){ return t*t*t; } |
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void BezierTest::testQuadratic() { |
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typedef Math::Vector<2, Float> Vector2; |
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Vector2 p0(0.0f, 0.0f), p1(10.0f, 15.0f), p2(20.0f, 4.0f); |
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std::array<Vector2, 3> points = {p0, p1, p2}; |
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QuadraticBezier2D<Float> bezier(points); |
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for(Float t = 0.0; t <= 1.0f; t += 0.01f) { |
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Vector2 expected = sqr(1-t)*p0 + 2*(1-t)*t*p1 + sqr(t) *p2; |
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CORRADE_COMPARE(bezier.lerp(t), expected); |
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} |
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} |
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void BezierTest::testCubic() { |
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typedef Math::Vector<2, Float> Vector2; |
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Vector2 p0(0.0f, 0.0f), p1(10.0f, 15.0f), p2(20.0f, 4.0f), p3(5.0f, -20.0f); |
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std::array<Vector2, 4> points = {p0, p1, p2, p3}; |
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CubicBezier2D<Float> bezier(points); |
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for(Float t = 0.0; t <= 1.0f; t += 0.01f) { |
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Vector2 expected = cube(1-t)*p0 |
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+ 3*sqr(1-t)*t*p1 |
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+ 3*(1-t)*sqr(t) *p2 |
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+ cube(t)*p3; |
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CORRADE_COMPARE(bezier.lerp(t), expected); |
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} |
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} |
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}}} |
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CORRADE_TEST_MAIN(Magnum::Math::Test::BezierTest) |
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