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Merge branch 'master' into compatibility

Vladimír Vondruš 12 years ago
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dac1a1044f
  1. 2
      src/Magnum/Shaders/MeshVisualizer.vert

2
src/Magnum/Shaders/MeshVisualizer.vert

@ -35,7 +35,7 @@ uniform highp mat4 transformationProjectionMatrix;
#endif
#ifdef EXPLICIT_ATTRIB_LOCATION
layout(location = POSITION_ATTRIBUTE_LOCATION) highp in vec4 position;
layout(location = POSITION_ATTRIBUTE_LOCATION) in highp vec4 position;
#else
in highp vec4 position;
#endif

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