@ -910,7 +910,7 @@ foreach(_component ${Magnum_FIND_COMPONENTS})
# SceneTools library
elseif(_component STREQUAL SceneTools)
set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES FlattenMeshHierarchy.h)
set(_MAGNUM_${_COMPONENT}_INCLUDE_PATH_NAMES FlattenTransformationHierarchy.h)
# ShaderTools library
elseif(_component STREQUAL ShaderTools)