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Vladimír Vondruš 7 years ago
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e8280abfac
  1. 12
      src/Magnum/GL/AbstractFramebuffer.h

12
src/Magnum/GL/AbstractFramebuffer.h

@ -49,7 +49,7 @@ enum class FramebufferClear: GLbitfield {
}; };
/** /**
@brief Mask for clearing @brief Mask for framebuffer clearing
@see @ref AbstractFramebuffer::clear() @see @ref AbstractFramebuffer::clear()
*/ */
@ -212,7 +212,7 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2)) #if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
/** /**
* @brief Copy block of pixels * @brief Copy a block of pixels
* @param source Source framebuffer * @param source Source framebuffer
* @param destination Destination framebuffer * @param destination Destination framebuffer
* @param sourceRectangle Source rectangle * @param sourceRectangle Source rectangle
@ -236,7 +236,7 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
static void blit(AbstractFramebuffer& source, AbstractFramebuffer& destination, const Range2Di& sourceRectangle, const Range2Di& destinationRectangle, FramebufferBlitMask mask, FramebufferBlitFilter filter); static void blit(AbstractFramebuffer& source, AbstractFramebuffer& destination, const Range2Di& sourceRectangle, const Range2Di& destinationRectangle, FramebufferBlitMask mask, FramebufferBlitFilter filter);
/** /**
* @brief Copy block of pixels * @brief Copy a block of pixels
* *
* Convenience alternative to the above function when source rectangle * Convenience alternative to the above function when source rectangle
* is the same as destination rectangle. As the image is copied * is the same as destination rectangle. As the image is copied
@ -374,7 +374,7 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
#endif #endif
/** /**
* @brief Read block of pixels from the framebuffer to an image * @brief Read a block of pixels from the framebuffer to an image
* @param rectangle Framebuffer rectangle to read * @param rectangle Framebuffer rectangle to read
* @param image Image where to put the data * @param image Image where to put the data
* *
@ -408,7 +408,7 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
Image2D read(const Range2Di& rectangle, Image2D&& image); Image2D read(const Range2Di& rectangle, Image2D&& image);
/** /**
* @brief Read block of pixels from the framebuffer to an image view * @brief Read a block of pixels from the framebuffer to an image view
* *
* Compared to @ref read(const Range2Di&, Image2D&) the function * Compared to @ref read(const Range2Di&, Image2D&) the function
* reads the pixels into the memory provided by @p image, expecting * reads the pixels into the memory provided by @p image, expecting
@ -419,7 +419,7 @@ class MAGNUM_GL_EXPORT AbstractFramebuffer {
#ifndef MAGNUM_TARGET_GLES2 #ifndef MAGNUM_TARGET_GLES2
/** /**
* @brief Read block of pixels from framebuffer to buffer image * @brief Read a block of pixels from the framebuffer to a buffer image
* @param rectangle Framebuffer rectangle to read * @param rectangle Framebuffer rectangle to read
* @param image Buffer image where to put the data * @param image Buffer image where to put the data
* @param usage Buffer usage * @param usage Buffer usage

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