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Remove some debugging code.

Signed-off-by: Squareys <squareys@googlemail.com>
pull/205/head
Squareys 10 years ago
parent
commit
e87960b623
  1. 4
      src/MagnumPlugins/ObjImporter/ObjImporter.cpp

4
src/MagnumPlugins/ObjImporter/ObjImporter.cpp

@ -530,8 +530,6 @@ std::optional<MeshData3D> ObjImporter::doMesh3D(UnsignedInt id) {
std::vector<Vector3> positions, normals; std::vector<Vector3> positions, normals;
std::vector<Vector2> textureCoords; std::vector<Vector2> textureCoords;
Debug() << "Have" << mesh.indices.size() << "vertices"; //
// resolve indices... probably use combineIndexArrays instead? // resolve indices... probably use combineIndexArrays instead?
positions.reserve(mesh.indices.size()); positions.reserve(mesh.indices.size());
normals.reserve(mesh.indices.size()); normals.reserve(mesh.indices.size());
@ -602,8 +600,6 @@ std::optional<ImageData2D> ObjImporter::doImage2D(UnsignedInt id) {
return std::nullopt; return std::nullopt;
} }
Debug() << "Loading image2D" << _fileRoot + _state->textures[id];
return imageImporter->image2D(0); return imageImporter->image2D(0);
} }

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