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doc: all those VAO+DSA entry points are used already.

pull/427/merge
Vladimír Vondruš 6 years ago
parent
commit
ec3e308c9b
  1. 6
      doc/opengl-mapping.dox
  2. 2
      doc/opengl-support.dox

6
doc/opengl-mapping.dox

@ -77,7 +77,7 @@ OpenGL function | Matching API
@fn_gl{BindTexture}, \n @fn_gl{BindTextureUnit}, \n @fn_gl{BindTextures} | @ref GL::AbstractTexture::bind()
@fn_gl{BindTransformFeedback} | not needed, handled internally in @ref GL::TransformFeedback
@fn_gl{BindVertexArray} | not needed, handled internally in @ref GL::Mesh
@fn_gl{BindVertexBuffer}, \n `glVertexArrayVertexBuffer()`, \n @fn_gl{BindVertexBuffers}, \n `glVertexArrayVertexBuffers()` | |
@fn_gl{BindVertexBuffer}, \n `glVertexArrayVertexBuffer()`, \n @fn_gl{BindVertexBuffers}, \n `glVertexArrayVertexBuffers()` | @ref GL::Mesh::addVertexBuffer()
@fn_gl_extension{BlendBarrier,KHR,blend_equation_advanced} | @ref GL::Renderer::blendBarrier()
@fn_gl{BlendColor} | @ref GL::Renderer::setBlendColor()
@fn_gl{BlendEquation}, \n `glBlendEquationi()`, \n @fn_gl{BlendEquationSeparate}, \n `glBlendEquationSeparatei()` | @ref GL::Renderer::setBlendEquation()
@ -407,11 +407,11 @@ OpenGL function | Matching API
@fn_gl{ValidateProgramPipeline} | |
@fn_gl{VertexArrayElementBuffer} | @ref GL::Mesh::setIndexBuffer()
@fn_gl{VertexAttrib} | not supported (@ref opengl-unsupported "details")
@fn_gl{VertexAttribBinding}, \n `glVertexArrayAttribBinding()` | |
@fn_gl{VertexAttribBinding}, \n `glVertexArrayAttribBinding()` | @ref GL::Mesh::addVertexBuffer()
@fn_gl{VertexAttribDivisor} | @ref GL::Mesh::addVertexBufferInstanced()
@fn_gl{VertexAttribFormat}, \n `glVertexArrayAttribFormat()` | |
@fn_gl{VertexAttribPointer} | @ref GL::Mesh::addVertexBuffer()
@fn_gl{VertexBindingDivisor}, \n `glVertexArrayBindingDivisor()` | |
@fn_gl{VertexBindingDivisor}, \n `glVertexArrayBindingDivisor()` | @ref GL::Mesh::addVertexBufferInstanced()
@fn_gl{Viewport} | @ref GL::DefaultFramebuffer::setViewport(), \n @ref GL::Framebuffer::setViewport()
@fn_gl{ViewportArray} | |
@fn_gl{ViewportIndexed} | |

2
doc/opengl-support.dox

@ -250,7 +250,7 @@ GLSL 4.50 | done
@gl_extension{ARB,conditional_render_inverted} | done
@gl_extension{ARB,cull_distance} | done
@gl_extension{ARB,derivative_control} | done (shading language only)
@gl_extension{ARB,direct_state_access} | done for implemented functionality (except VAOs)
@gl_extension{ARB,direct_state_access} | done for implemented functionality
@gl_extension{ARB,get_texture_sub_image} | done
@gl_extension{ARB,shader_texture_image_samples} | done (shading language only)
@gl_extension{ARB,texture_barrier} | done

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