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GL: this isn't needed on Apple platforms either.

pull/518/head
Vladimír Vondruš 5 years ago
parent
commit
ee82113590
  1. 2
      src/Magnum/GL/Implementation/driverSpecific.cpp

2
src/Magnum/GL/Implementation/driverSpecific.cpp

@ -415,7 +415,7 @@ auto Context::detectedDriver() -> DetectedDrivers {
_detectedDrivers = DetectedDrivers{};
#ifndef MAGNUM_TARGET_WEBGL
#if !defined(MAGNUM_TARGET_WEBGL) && !defined(CORRADE_TARGET_APPLE)
const Containers::StringView renderer = rendererString();
#endif
#if !defined(CORRADE_TARGET_APPLE) && !defined(MAGNUM_TARGET_WEBGL)

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