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@ -114,6 +114,8 @@ void ScreenshotGLTest::rgba8() {
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GL::Framebuffer framebuffer{{{}, {4, 3}}}; |
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framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, texture, 0); |
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CORRADE_COMPARE(framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
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std::string file = Utility::Directory::join(SCREENSHOT_TEST_DIR, "image.tga"); |
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if(Utility::Directory::exists(file)) |
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CORRADE_VERIFY(Utility::Directory::rm(file)); |
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@ -162,6 +164,8 @@ void ScreenshotGLTest::r8() {
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GL::Framebuffer framebuffer{{{}, {4, 3}}}; |
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framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, texture, 0); |
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CORRADE_COMPARE(framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
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std::string file = Utility::Directory::join(SCREENSHOT_TEST_DIR, "image.tga"); |
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if(Utility::Directory::exists(file)) |
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CORRADE_VERIFY(Utility::Directory::rm(file)); |
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@ -198,6 +202,8 @@ void ScreenshotGLTest::unknownFormat() {
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GL::Framebuffer framebuffer{{{}, {4, 3}}}; |
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framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, texture, 0); |
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CORRADE_COMPARE(framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
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std::ostringstream out; |
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bool succeeded; |
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{ |
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@ -225,6 +231,8 @@ void ScreenshotGLTest::pluginLoadFailed() {
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GL::Framebuffer framebuffer{{{}, {4, 3}}}; |
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framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, texture, 0); |
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CORRADE_COMPARE(framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
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std::ostringstream out; |
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bool succeeded; |
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{ |
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@ -257,6 +265,8 @@ void ScreenshotGLTest::saveFailed() {
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GL::Framebuffer framebuffer{{{}, {4, 3}}}; |
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framebuffer.attachTexture(GL::Framebuffer::ColorAttachment{0}, texture, 0); |
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CORRADE_COMPARE(framebuffer.checkStatus(GL::FramebufferTarget::Read), GL::Framebuffer::Status::Complete); |
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std::ostringstream out; |
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bool succeeded; |
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{ |
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