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@ -517,7 +517,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
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reused by object info as well. */ |
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if(Trade::isSceneFieldCustom(name)) { |
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/* Fetch the name only if it's not already there */ |
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const auto inserted = sceneFieldNames.emplace(UnsignedInt(name), Containers::String{}); |
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const auto inserted = sceneFieldNames.emplace(sceneFieldCustom(name), Containers::String{}); |
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if(inserted.second) |
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inserted.first->second = importer->sceneFieldName(name); |
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} |
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@ -829,7 +829,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
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<< Trade::sceneFieldCustom(field.name) |
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<< Debug::nospace << ":" << Debug::nospace |
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<< Debug::color(Debug::Color::Yellow) |
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<< sceneFieldNames[UnsignedInt(field.name)] |
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<< sceneFieldNames[sceneFieldCustom(field.name)] |
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<< Debug::nospace |
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<< Debug::boldColor(Debug::Color::White) << ")"; |
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} else d << Debug::packed << field.name; |
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@ -880,7 +880,7 @@ is specified as well, the IDs reference attributes of the first mesh.)")
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<< Trade::sceneFieldCustom(nameCount.first()) |
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<< Debug::nospace << ":" << Debug::nospace |
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<< Debug::color(Debug::Color::Yellow) |
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<< sceneFieldNames[UnsignedInt(nameCount.first())] |
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<< sceneFieldNames[sceneFieldCustom(nameCount.first())] |
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<< Debug::nospace |
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<< Debug::color(Debug::Color::Cyan) << ")"; |
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} else d << Debug::packed << nameCount.first(); |
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