@ -618,7 +618,7 @@ enum class PixelFormat: UnsignedInt {
RGBA16F ,
/**
* Red component , half float .
* Red component , float .
*
* Corresponds to @ ref GL : : PixelFormat : : Red and
* @ ref GL : : PixelType : : Float , @ ref GL : : TextureFormat : : R32F ;
@ -630,7 +630,7 @@ enum class PixelFormat: UnsignedInt {
R32F ,
/**
* Red and green component , half float .
* Red and green component , float .
*
* Corresponds to @ ref GL : : PixelFormat : : RG and
* @ ref GL : : PixelType : : Float , @ ref GL : : TextureFormat : : RG32F ;
@ -642,7 +642,7 @@ enum class PixelFormat: UnsignedInt {
RG32F ,
/**
* RGB , half float .
* RGB , float .
*
* Corresponds to @ ref GL : : PixelFormat : : RGB and
* @ ref GL : : PixelType : : Float , @ ref GL : : TextureFormat : : RGB32F ;
@ -654,7 +654,7 @@ enum class PixelFormat: UnsignedInt {
RGB32F ,
/**
* RGBA , half float .
* RGBA , float .
*
* Corresponds to @ ref GL : : PixelFormat : : RGBA and
* @ ref GL : : PixelType : : Float , @ ref GL : : TextureFormat : : RGBA32F ;
@ -751,7 +751,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC1
* compressed RGB , normalized unsigned byte ( DXT1 ) .
* compressed RGB , normalized unsigned ( DXT1 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBS3tcDxt1 ,
* @ ref GL : : TextureFormat : : CompressedRGBS3tcDxt1 or
@ -762,7 +762,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC1
* compressed sRGB , normalized unsigned byte ( DXT1 ) .
* compressed sRGB , normalized unsigned ( DXT1 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGBS3tcDxt1 ,
* @ ref GL : : TextureFormat : : CompressedSRGBS3tcDxt1 or
@ -774,7 +774,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC1
* compressed RGBA , normalized unsigned byte ( DXT1 ) .
* compressed RGBA , normalized unsigned ( DXT1 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAS3tcDxt1 ,
* @ ref GL : : TextureFormat : : CompressedRGBAS3tcDxt1 ;
@ -787,7 +787,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC1
* compressed sRGB + linear alpha , normalized unsigned byte ( DXT1 ) .
* compressed sRGB + linear alpha , normalized unsigned ( DXT1 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGBAlphaS3tcDxt1 ,
* @ ref GL : : TextureFormat : : CompressedSRGBAlphaS3tcDxt1 ;
@ -801,7 +801,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC2
* compressed RGBA , normalized unsigned byte ( DXT3 ) .
* compressed RGBA , normalized unsigned ( DXT3 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAS3tcDxt3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAS3tcDxt3 ;
@ -814,7 +814,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC2
* compressed sRGB + linear alpha , normalized unsigned byte ( DXT3 ) .
* compressed sRGB + linear alpha , normalized unsigned ( DXT3 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGBAlphaS3tcDxt3 ,
* @ ref GL : : TextureFormat : : CompressedSRGBAlphaS3tcDxt3 ;
@ -828,7 +828,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC3
* compressed RGBA , normalized unsigned byte ( DXT5 ) .
* compressed RGBA , normalized unsigned ( DXT5 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAS3tcDxt5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAS3tcDxt5 ;
@ -841,7 +841,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* [ S3TC ] ( https : //en.wikipedia.org/wiki/S3_Texture_Compression) BC3
* compressed sRGB + linear alpha , normalized unsigned byte ( DXT5 ) .
* compressed sRGB + linear alpha , normalized unsigned ( DXT5 ) .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGBAlphaS3tcDxt5 ,
* @ ref GL : : TextureFormat : : CompressedSRGBAlphaS3tcDxt5 ;
@ -1107,7 +1107,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 4 x4 blocks .
* compressed RGBA , normalized unsigned with 4 x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x4 ;
@ -1121,8 +1121,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 4 x4
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 4 x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc4x4 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc4x4 ;
@ -1136,7 +1135,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 4 x4 blocks .
* compressed RGBA , float with 4 x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x4 ;
@ -1150,7 +1149,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 5 x4 blocks .
* compressed RGBA , normalized unsigned with 5 x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x4 ;
@ -1164,8 +1163,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 5 x4
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 5 x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc5x4 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc5x4 ;
@ -1179,7 +1177,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 5 x4 blocks .
* compressed RGBA , float with 5 x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x4 ;
@ -1193,7 +1191,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 5 x5 blocks .
* compressed RGBA , normalized unsigned with 5 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x5 ;
@ -1207,8 +1205,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 5 x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 5 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc5x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc5x5 ;
@ -1222,7 +1219,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 5 x5 blocks .
* compressed RGBA , float with 5 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x5 ;
@ -1236,7 +1233,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 6 x5 blocks .
* compressed RGBA , normalized unsigned with 6 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x5 ;
@ -1250,8 +1247,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 6 x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 6 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc6x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc6x5 ;
@ -1265,7 +1261,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 6 x5 blocks .
* compressed RGBA , float with 6 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x5 ;
@ -1279,7 +1275,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 6 x6 blocks .
* compressed RGBA , normalized unsigned with 6 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x6 ;
@ -1293,8 +1289,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 6 x6
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 6 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc6x6 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc6x6 ;
@ -1308,7 +1303,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 6 x6 blocks .
* compressed RGBA , float with 6 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x6 ;
@ -1322,7 +1317,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 8 x5 blocks .
* compressed RGBA , normalized unsigned with 8 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc8x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc8x5 ;
@ -1336,8 +1331,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 8 x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 8 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc8x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc8x5 ;
@ -1351,7 +1345,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 8 x5 blocks .
* compressed RGBA , float with 8 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc8x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc8x5 ;
@ -1365,7 +1359,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 8 x6 blocks .
* compressed RGBA , normalized unsigned with 8 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc8x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc8x6 ;
@ -1379,8 +1373,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 8 x6
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 8 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc8x6 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc8x6 ;
@ -1394,7 +1387,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 8 x6 blocks .
* compressed RGBA , float with 8 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc8x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc8x6 ;
@ -1408,7 +1401,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 8 x8 blocks .
* compressed RGBA , normalized unsigned with 8 x8 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc8x8 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc8x8 ;
@ -1422,8 +1415,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 8 x8
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 8 x8 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc8x8 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc8x8 ;
@ -1437,7 +1429,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 8 x8 blocks .
* compressed RGBA , float with 8 x8 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc8x8 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc8x8 ;
@ -1451,7 +1443,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 10 x5 blocks .
* compressed RGBA , normalized unsigned with 10 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x5 ;
@ -1465,8 +1457,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 10 x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 10 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc10x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc10x5 ;
@ -1480,7 +1471,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 10 x5 blocks .
* compressed RGBA , float with 10 x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x5 ;
@ -1494,7 +1485,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 10 x6 blocks .
* compressed RGBA , normalized unsigned with 10 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x6 ;
@ -1508,8 +1499,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 10 x6
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 10 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc10x6 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc10x6 ;
@ -1523,7 +1513,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 10 x6 blocks .
* compressed RGBA , float with 10 x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x6 ;
@ -1537,7 +1527,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 10 x8 blocks .
* compressed RGBA , normalized unsigned with 10 x8 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x8 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x8 ;
@ -1551,8 +1541,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 10 x8
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 10 x8 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc10x8 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc10x8 ;
@ -1566,7 +1555,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 10 x8 blocks .
* compressed RGBA , float with 10 x8 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x8 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x8 ;
@ -1580,7 +1569,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 10 x10 blocks .
* compressed RGBA , normalized unsigned with 10 x10 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x10 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x10 ;
@ -1594,8 +1583,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 10 x10
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 10 x10 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc10x10 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc10x10 ;
@ -1609,7 +1597,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 10 x10 blocks .
* compressed RGBA , float with 10 x10 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc10x10 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc10x10 ;
@ -1623,7 +1611,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 12 x10 blocks .
* compressed RGBA , normalized unsigned with 12 x10 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc12x10 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc12x10 ;
@ -1637,8 +1625,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 12 x10
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 12 x10 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc12x10 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc12x10 ;
@ -1652,7 +1639,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 12 x10 blocks .
* compressed RGBA , float with 12 x10 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc12x10 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc12x10 ;
@ -1666,7 +1653,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 12 x12 blocks .
* compressed RGBA , normalized unsigned with 12 x12 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc12x12 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc12x12 ;
@ -1680,8 +1667,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 12 x12
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 12 x12 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc12x12 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc12x12 ;
@ -1695,7 +1681,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 2 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 12 x12 blocks .
* compressed RGBA , float with 12 x12 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc12x12 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc12x12 ;
@ -1709,7 +1695,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 3 x3x3 blocks .
* compressed RGBA , normalized unsigned with 3 x3x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc3x3x3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc3x3x3 ;
@ -1722,8 +1708,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 3 x3x3
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 3 x3x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc3x3x3 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc3x3x3 ;
@ -1736,7 +1721,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 3 x3x3 blocks .
* compressed RGBA , float with 3 x3x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc3x3x3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc3x3x3 ;
@ -1749,7 +1734,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 4 x3x3 blocks .
* compressed RGBA , normalized unsigned with 4 x3x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x3x3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x3x3 ;
@ -1762,8 +1747,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 4 x3x3
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 4 x3x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc4x3x3 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc4x3x3 ;
@ -1776,7 +1760,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 4 x3x3 blocks .
* compressed RGBA , float with 4 x3x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x3x3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x3x3 ;
@ -1789,7 +1773,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 4 x4x3 blocks .
* compressed RGBA , normalized unsigned with 4 x4x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x4x3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x4x3 ;
@ -1802,8 +1786,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 4 x4x3
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 4 x4x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc4x4x3 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc4x4x3 ;
@ -1816,7 +1799,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 4 x4x3 blocks .
* compressed RGBA , float with 4 x4x3 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x4x3 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x4x3 ;
@ -1829,7 +1812,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 4 x4x4 blocks .
* compressed RGBA , normalized unsigned with 4 x4x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x4x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x4x4 ;
@ -1842,8 +1825,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 4 x4x4
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 4 x4x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc4x4x4 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc4x4x4 ;
@ -1856,7 +1838,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 4 x4x4 blocks .
* compressed RGBA , float with 4 x4x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc4x4x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc4x4x4 ;
@ -1869,7 +1851,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 5 x4x4 blocks .
* compressed RGBA , normalized unsigned with 5 x4x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x4x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x4x4 ;
@ -1882,8 +1864,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 5 x4x4
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 5 x4x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc5x4x4 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc5x4x4 ;
@ -1896,7 +1877,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 5 x4x4 blocks .
* compressed RGBA , float with 5 x4x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x4x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x4x4 ;
@ -1909,7 +1890,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 5 x5x4 blocks .
* compressed RGBA , normalized unsigned with 5 x5x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x5x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x5x4 ;
@ -1922,8 +1903,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 5 x5x4
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 5 x5x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc5x5x4 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc5x5x4 ;
@ -1936,7 +1916,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 5 x5x4 blocks .
* compressed RGBA , float with 5 x5x4 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x5x4 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x5x4 ;
@ -1949,7 +1929,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 5 x5x5 blocks .
* compressed RGBA , normalized unsigned with 5 x5x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x5x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x5x5 ;
@ -1962,8 +1942,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 5 x5x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 5 x5x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc5x5x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc5x5x5 ;
@ -1976,7 +1955,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 5 x5x5 blocks .
* compressed RGBA , float with 5 x5x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc5x5x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc5x5x5 ;
@ -1989,7 +1968,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 6 x5x5 blocks .
* compressed RGBA , normalized unsigned with 6 x5x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x5x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x5x5 ;
@ -2002,8 +1981,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 6 x5x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 6 x5x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc6x5x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc6x5x5 ;
@ -2016,7 +1994,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 6 x5x5 blocks .
* compressed RGBA , float with 6 x5x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x5x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x5x5 ;
@ -2029,7 +2007,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 6 x6x5 blocks .
* compressed RGBA , normalized unsigned with 6 x6x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x6x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x6x5 ;
@ -2042,8 +2020,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 6 x6x5
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 6 x6x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc6x6x5 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc6x6x5 ;
@ -2056,7 +2033,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 6 x6x5 blocks .
* compressed RGBA , float with 6 x6x5 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x6x5 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x6x5 ;
@ -2069,7 +2046,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , normalized unsigned byte with 6 x6x6 blocks .
* compressed RGBA , normalized unsigned with 6 x6x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x6x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x6x6 ;
@ -2082,8 +2059,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D LDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed sRGB + linear alpha , normalized unsigned byte with 6 x6x6
* blocks .
* compressed sRGB + linear alpha , normalized unsigned with 6 x6x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : SRGB8Alpha8Astc6x6x6 ,
* @ ref GL : : TextureFormat : : CompressedSRGB8Alpha8Astc6x6x6 ;
@ -2096,7 +2072,7 @@ enum class CompressedPixelFormat: UnsignedInt {
/**
* 3 D HDR [ ASTC ] ( https : //en.wikipedia.org/wiki/Adaptive_Scalable_Texture_Compression)
* compressed RGBA , half float with 6 x6x6 blocks .
* compressed RGBA , float with 6 x6x6 blocks .
*
* Corresponds to @ ref GL : : CompressedPixelFormat : : RGBAAstc6x6x6 ,
* @ ref GL : : TextureFormat : : CompressedRGBAAstc6x6x6 ;