Browse Source

Fix linker errors with Framebuffer::InvalidationAttachment on Windows.

pull/107/head
Vladimír Vondruš 11 years ago
parent
commit
f5abdda5e1
  1. 2
      src/Magnum/Framebuffer.h

2
src/Magnum/Framebuffer.h

@ -220,7 +220,7 @@ class MAGNUM_EXPORT Framebuffer: public AbstractFramebuffer, public AbstractObje
* @requires_webgl20 Framebuffer invalidation is not available in WebGL
* 1.0.
*/
class InvalidationAttachment {
class MAGNUM_EXPORT InvalidationAttachment {
public:
/** @brief Invalidate depth buffer */
static const InvalidationAttachment Depth;

Loading…
Cancel
Save