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GL: forgot to document ImageAccess enum values.

AND DOXYGEN DID NOT TELL ME!! For over eight years! It was undcoumented
since the original d9b25c6057 and I did
not know!!
pull/601/head
Vladimír Vondruš 3 years ago
parent
commit
fad94d2526
  1. 5
      src/Magnum/GL/ImageFormat.h

5
src/Magnum/GL/ImageFormat.h

@ -48,8 +48,13 @@ namespace Magnum { namespace GL {
@requires_gles Shader image load/store is not available in WebGL. @requires_gles Shader image load/store is not available in WebGL.
*/ */
enum class ImageAccess: GLenum { enum class ImageAccess: GLenum {
/** Access the image for reading only */
ReadOnly = GL_READ_ONLY, ReadOnly = GL_READ_ONLY,
/** Access the image for writing only */
WriteOnly = GL_WRITE_ONLY, WriteOnly = GL_WRITE_ONLY,
/** Access the image for both reading and writing */
ReadWrite = GL_READ_WRITE ReadWrite = GL_READ_WRITE
}; };

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