|
|
|
|
@ -619,6 +619,10 @@ See also:
|
|
|
|
|
passing a freshly created @ref GL::Buffer to it was causing |
|
|
|
|
@ref GL::Renderer::Error::InvalidOperation on systems without |
|
|
|
|
@gl_extension{ARB,direct_state_access}. |
|
|
|
|
- Fixed @ref Shaders::Vector and @ref Shaders::DistanceFieldVector to work |
|
|
|
|
on iOS, which has only 8 texture binding slots in total (see |
|
|
|
|
[mosra/magnum-examples#65](https://github.com/mosra/magnum-examples/issues/65) |
|
|
|
|
and [mosra/magnum#374](https://github.com/mosra/magnum/pull/374)) |
|
|
|
|
|
|
|
|
|
@subsection changelog-latest-docs Documentation |
|
|
|
|
|
|
|
|
|
|