Browse Source

doc: updated changelog and credits.

findsdl-include-root
Vladimír Vondruš 7 years ago
parent
commit
fb45e5c9ca
  1. 4
      doc/changelog.dox
  2. 2
      doc/credits.dox

4
doc/changelog.dox

@ -619,6 +619,10 @@ See also:
passing a freshly created @ref GL::Buffer to it was causing
@ref GL::Renderer::Error::InvalidOperation on systems without
@gl_extension{ARB,direct_state_access}.
- Fixed @ref Shaders::Vector and @ref Shaders::DistanceFieldVector to work
on iOS, which has only 8 texture binding slots in total (see
[mosra/magnum-examples#65](https://github.com/mosra/magnum-examples/issues/65)
and [mosra/magnum#374](https://github.com/mosra/magnum/pull/374))
@subsection changelog-latest-docs Documentation

2
doc/credits.dox

@ -114,6 +114,8 @@ Are the below lists missing your name or something's wrong?
updates, algorithm bugfixes
- **Erik Wijmans** ([\@erikwijmans](https://github.com/erikwijmans)) ---
NVidia-specific workarounds for headless EGL contexts
- **Florian Goujeon** ([\@fgoujeon](https://github.com/fgoujeon)) --- iOS
fixes in the @ref Shaders library
- **Gerhard de Clercq** --- Windows RT (Store/Phone) port
- **Guillaume Giraud** ([\@Guillaume227](https://github.com/Guillaume227)) ---
algorithm bugfixes

Loading…
Cancel
Save