11314 Commits (apple-crashy-msaa-default-framebuffer)
 

Author SHA1 Message Date
Vladimír Vondruš a56b7541ab doc: updated changelog and credits. 1 year ago
David Peicho b6ca052f24 GL: new "apple-crashy-msaa-default-framebuffer" workaround. 1 year ago
Vladimír Vondruš 05699b336c GL: restrict the "apple-buffer-..." workaround to just Apple drivers. 1 year ago
Vladimír Vondruš 820382767c Trade: recognize also NoneRoughnessMetallicTexture in hasORMTexture(). 1 year ago
Vladimír Vondruš 7a959d1edd Trade: make PbrMetallicRoughnessMaterialData definitions match decls. 1 year ago
Vladimír Vondruš ce91b6d63e Trade: clean up PbrMetallicRoughnessMaterialData packing tests. 1 year ago
Vladimír Vondruš d5d7b8e449 Updated toolchains submodule. 1 year ago
Vladimír Vondruš 1281576c63 doc: updated credits and changelog. 1 year ago
hsdk123 2219abd835 Platform: use non-deprecated ALooper_pollOnce() in AndroidApplication. 1 year ago
Vladimír Vondruš ac93c511d1 Platform: update SDK versions for AndroidApplicationTest. 1 year ago
Vladimír Vondruš 13d953313f Platform: use scroll event properties new since SDL 2.0.18 and 26. 1 year ago
Vladimír Vondruš 9c852767c8 Text: rename Alignment::*Start to *Begin. 1 year ago
Vladimír Vondruš 6d2257c9a6 TextureTools: use a more realistic image type for atlas inputs. 1 year ago
Vladimír Vondruš 05b74816e4 Trade: avoid ambiguity when creating MeshAttributeData from a char view. 1 year ago
Vladimír Vondruš 4ef578f30f Text: suggest using the returned range for glyph cache image flush. 1 year ago
Vladimír Vondruš b5325ab0ac TextureTools: return the filled range from AtlasLandfill::add(). 1 year ago
Vladimír Vondruš 490c7b0075 TextureTools: properly test AtlasLandfill array recursion failure. 1 year ago
Vladimír Vondruš f3e5095a41 TextureTools: don't use 3D sizes for 2D AtlasLandfill tests. 1 year ago
Vladimír Vondruš ca62a9653f TextureTools: comment wrongly copypasted from atlasArrayPowerOfTwo(). 1 year ago
Vladimír Vondruš e7dce086f4 Text: add init list overload for AbstractFont::fillGlyphCache(). 1 year ago
Vladimír Vondruš fba935c224 Use Path::{path,filename}() instead of split() where it makes sense. 1 year ago
Vladimír Vondruš 15f76e08b6 Fix badly copypasted documentation. 1 year ago
Vladimír Vondruš dedf1c6faa Shaders: this thing can be flat-interpolated. 1 year ago
Vladimír Vondruš 1817c50507 Shaders: document what line-related code is shared with the Ui lib. 1 year ago
Vladimír Vondruš 59a60026f3 Shaders: extract reusable line drawing GLSL code to separate files. 1 year ago
Vladimír Vondruš cbdbfb32b4 Shaders: add a direct LineMaterialUniform setter for miter limit. 1 year ago
Vladimír Vondruš 087dd92f25 Shaders: doc++ 1 year ago
Vladimír Vondruš 4aa896f604 Shaders: use the more common code style for assertion-only arguments. 1 year ago
Vladimír Vondruš 65746e6d0c Mention Bluesky in contacts. 1 year ago
Vladimír Vondruš 79acd74d37 The CREDITS.md file is just redirecting further, don't even link to it. 1 year ago
Vladimír Vondruš c6eac0036f Hunter? What's that? 1 year ago
Vladimír Vondruš 9f3856d797 package/ci: run the TSan job on a VM to have control over ASLR. 1 year ago
Vladimír Vondruš 013775bc37 package/ci: unify base linux install step on CircleCI. 1 year ago
Vladimír Vondruš d156fe8567 doc: update changelog. 1 year ago
Vladimír Vondruš 7cf10de40b Updated toolchains submodule. 1 year ago
Vladimír Vondruš de061d2e30 Fix confusing CompressedPixelStorage::dataProperties() docs. 1 year ago
Vladimír Vondruš 40b7f5982e GL: wrong label in a test. 1 year ago
Vladimír Vondruš 7a0d178116 GL: unify BufferImage extension documentation with other places. 1 year ago
Vladimír Vondruš 134b8bd8b2 GL: add missing tests for texture format compressed block size queries. 1 year ago
Vladimír Vondruš f128762bab GL: fix enum translation in 1D compressed texture upload. 1 year ago
Vladimír Vondruš cfc81e68b2 GL: these 3D compressed subimage uploads no longer fail on NV. 1 year ago
Vladimír Vondruš 214dd5dbad GL: fix compressed Texture3D subimage upload test. 1 year ago
Vladimír Vondruš eb9548764f Trade: make sure compressed images in tests have correct size. 1 year ago
Vladimír Vondruš 746134721a GL: don't accidentally skip CubeMapTexture creation on no-assert builds. 1 year ago
Vladimír Vondruš f131e8403b GL: make CompressedBufferImage and BufferImage::setData() work the same. 1 year ago
Vladimír Vondruš 11f7710998 Trade: properly test invalid ImageData compressed/uncompressed access. 1 year ago
Vladimír Vondruš a4e85a75a1 Trade: clean up suspiciously duplicated code. 1 year ago
Vladimír Vondruš 16fd87d39a Remove the pixelFormatSizeAdl() helpers. 1 year ago
Vladimír Vondruš 5441821ce8 Test: don't compare addresses as char*. 1 year ago
Vladimír Vondruš a184db4cb6 Test: improve tests for Image* data size assertions. 1 year ago