2595 Commits (01095481499afb63887722abfbd249731a3c0ba1)

Author SHA1 Message Date
Vladimír Vondruš 0109548149 Use https for links. 7 months ago
Vladimír Vondruš e9907a80ec TextureTools: new utilities for sampling textures on a CPU. 7 months ago
Vladimír Vondruš 85f6bd834e doc: expand MSVC-/GCC-specific warning supporessions to clang-cl. 8 months ago
Vladimír Vondruš b85f0c8dfe doc: update credits and changelog. 9 months ago
Vladimír Vondruš 50a3632027 GL: expand notes for the "nv-broken-buffer-dsa" workaround. 10 months ago
Vladimír Vondruš 05069848a4 GL: new "nv-cubemap-broken-dsa-compressed-subimage-upload" workaround. 10 months ago
Vladimír Vondruš 68443bd602 doc: explicitly use PRIVATE/PUBLIC for target_link_libraries(). 10 months ago
Vladimír Vondruš 1edcfd8284 doc: magnum-extras now also have doc generators to take snippets from. 10 months ago
Vladimír Vondruš c877983893 Platform: add clipboard handling to Sdl2 and GlfwApplication. 11 months ago
Vladimír Vondruš 7558bc71ba Platform: add focusEvent() and blurEvent() to Application implementations. 11 months ago
Vladimír Vondruš 31381371e8 Any{Image,Scene}Importer: propagate importerState() as well. 11 months ago
Vladimír Vondruš d04c814d56 doc: silence MSVC warning about accidental variable shadowing. 12 months ago
Vladimír Vondruš 0f7598220d Primitives: support texture coordinates and tangents in cubeSolid(). 12 months ago
Vladimír Vondruš 70b0d76fcb Platform: add {Sdl2,Glfw}Application::isKeyPressed(). 1 year ago
Vladimír Vondruš e9aae0b74c doc: recognize also the new half-float literals for color swatches. 1 year ago
Vladimír Vondruš 80b6c5d859 Math: add half-float color literals. 1 year ago
Vladimír Vondruš 2c63f6d7cf doc: avoid a CMake version deprecation warning. 1 year ago
Vladimír Vondruš 602ed1687d Fix color literal bugs discovered by the new implementation. 1 year ago
Vladimír Vondruš 7a895e8e11 Math: reimplement color literals using variadic templates. 1 year ago
Vladimír Vondruš f3fbc8b3ca Math: make Vector::isZero() equivalent to comparison to a zero vector. 1 year ago
Vladimír Vondruš de31f378c7 doc: list SVG import plugins in the File Formats table. 1 year ago
Vladimír Vondruš d43e8bfcfb doc: this extra newline caused the last table cell to be misaligned. 1 year ago
Vladimír Vondruš 22ce4a75d2 AnyImageImporter: detect the *.svg and *.svgz extension. 1 year ago
Vladimír Vondruš 08a998fbb2 doc: typo in format name. 1 year ago
Vladimír Vondruš 953107c668 doc: advertise the new Qt6 bootstrap project. 1 year ago
Vladimír Vondruš 8399b908d5 Text: new DistanceFieldGlyphCacheArrayGL class. 1 year ago
Vladimír Vondruš 3cd8b9021b TextureTools: DistanceFieldGL overload taking texture array as output. 1 year ago
Vladimír Vondruš 46c37f2795 DebugTools: add textureSubImage() overload for GL::Texture2DArray. 1 year ago
Vladimír Vondruš cb32d6ef5b Text: direct to the full distance field param docs from here as well. 1 year ago
Vladimír Vondruš 683a9fa718 TextureTools: rewrite docs for DistanceFieldGL from scratch. 1 year ago
Vladimír Vondruš 8ba6d1a659 doc: adapt image generation README to inkscape / imagemagick changes. 1 year ago
Vladimír Vondruš 153c1184ae Text: remove accidental double semicolon from a doc snippet. 1 year ago
Vladimír Vondruš fa598e7097 Text: document Renderer usage in 3D. 1 year ago
Vladimír Vondruš 30881d7e5d GL: new "nv-framebuffer-invalidation-wants-draw-binding" workaround. 1 year ago
Vladimír Vondruš d9c8f36675 Math: add Color4::premultiplied() and unpremultiplied(). 1 year ago
Vladimír Vondruš 0ee9c0b8e6 Prefer member slicing instead of arrayCast() in various other places. 1 year ago
Vladimír Vondruš 98dfd3412e DebugTools: suggest member slicing instead of a cast. 1 year ago
Vladimír Vondruš e78323f7d0 MeshTools: hint use of vector member slicing in removeDuplicatesFuzzy(). 1 year ago
Vladimír Vondruš 7557c8ddb7 Math: use vector member slicing in batch packing tests. 1 year ago
Vladimír Vondruš 1709a4ad2b Shaders: allow building this library with MAGNUM_TARGET_GL turned off. 1 year ago
Vladimír Vondruš f3d6ab4916 Text: redo the old Renderer*D using new APIs and deprecate it. 1 year ago
Vladimír Vondruš 102a75872b Text: docs for RendererCore, Renderer and RendererGL. 1 year ago
Vladimír Vondruš 67cf0cd0cb doc: modernize other GL::Buffer-related snippets also. 1 year ago
Vladimír Vondruš a8a949cfe9 Shaders: modernize doc snippets a bit. 1 year ago
Vladimír Vondruš f9297b78d0 doc: don't reference deprecated names in changelog. 1 year ago
Vladimír Vondruš 99358c4c41 Shaders: add GenericGL::TextureArrayCoordinates. 1 year ago
Vladimír Vondruš 8168a06bab Text: add a GlyphCacheArrayGL. 1 year ago
Vladimír Vondruš a115b943b3 DebugTools: deprecate buffer overloads for textureSubImage(). 1 year ago
Vladimír Vondruš b26d694d13 Text: random improvements to font and glyph cache docs. 1 year ago
Vladimír Vondruš 1553328cd7 Text: add glyphQuadBounds(). 1 year ago