56 Commits (01ffbe93a95c3f2e5dcac561f621be3778a60cb5)

Author SHA1 Message Date
Vladimír Vondruš 01ffbe93a9 Modern CMake usage: reworked to use target-specific properties. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 30fc1411bb Adapted to Corrade changes. 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš ce67d652ea Adapted to Corrade::Utility::Arguments changes. 10 years ago
Vladimír Vondruš 9bc98c3f10 CMake subproject support, part 2: export MAGNUM_* variables. 11 years ago
Vladimír Vondruš cb897a497f Recognize and ignore --magnum-* command-line options in utilities. 11 years ago
Vladimír Vondruš 6dfcde1f48 TextureTools: improve distance field computation without texelFetch(). 11 years ago
Vladimír Vondruš 0383592d1b TextureTools: fix driver crash on AMD. 11 years ago
Vladimír Vondruš 5170aa4978 TextureTools: fix distance field converter on 3.0 <= GL < 3.2. 11 years ago
Vladimír Vondruš 8f9bda9817 Disable other utilities on Windows/GLES. 11 years ago
Vladimír Vondruš 7230d47af8 magnum-distancefieldconverter: use AnyImageConverter by default. 11 years ago
Vladimír Vondruš d96e1e3541 Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc. 11 years ago
Vladimír Vondruš 2b7d814cd1 TextureTools: default to AnyImageImporter. 11 years ago
Vladimír Vondruš 5175805762 Common format for preprocessor #error messages. 11 years ago
Vladimír Vondruš b0102c33fa TextureTools: hide unused function on dynamic build. 11 years ago
Vladimír Vondruš 9d326d4ff1 Better handling of compiled-in resources in static build. 11 years ago
Vladimír Vondruš daec63072d Simplified *Framebuffer::bind() functionality. 11 years ago
Vladimír Vondruš c71dc12503 Making test declarations more compact. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 3de303fd60 Discourage usage of *Texture::setImage() even more. 12 years ago
Vladimír Vondruš 1e160d3216 TextureTools: removed autolink-preventing % noise. 12 years ago
Vladimír Vondruš 659bf2e44b Use POSITION_INDEPENDENT_CODE CMake property. 12 years ago
Vladimír Vondruš 740c4dbcd6 TextureTools: shorter filenames for headers. 12 years ago
Vladimír Vondruš 826f5189c5 TextureTools: support also RGB and RGBA images in distancefieldconverter. 12 years ago
Vladimír Vondruš f0793d6aea Fixed access to nonexistent MagnumShaders resources in utilities. 12 years ago
Vladimír Vondruš 217b53ceb2 Display all headers in project view of IDEs. 12 years ago
Vladimír Vondruš 6fa9d36005 TextureTools: const is available since GLSL 4.20. 12 years ago
Vladimír Vondruš df699b75b5 TextureTools: properly create compatibility shader. 12 years ago
Vladimír Vondruš 746b4eb692 Platform: specify dependencies for Application libs on single place. 12 years ago
Vladimír Vondruš 824fc4974a TextureTools: use threaded shader compilation also here. 12 years ago
Vladimír Vondruš dc980454fc TextureTools: fix shader compilation. 12 years ago
Vladimír Vondruš 545ef14071 doc: documented all command-line utilities. 12 years ago
Vladimír Vondruš 2d6aa06df4 Improvements in utility help texts. 12 years ago
Vladimír Vondruš c3df68aa28 doc: make section headers in class/function docs have sane size. 12 years ago
Vladimír Vondruš 7e4143f86b Proper default plugin dir for debug on multi-configuration buildsystems. 12 years ago
Vladimír Vondruš 644556bd85 TextureTools: configurable plugin dir for distancefieldconverter utility. 12 years ago
Vladimír Vondruš c7b23a884f Be consistent and use our own platform definitions. 12 years ago
Travis Watkins eb6eddd5d1 Don't link unneeded libraries in commands. 12 years ago
Travis Watkins 96d9327a83 Build fontconverter and distancefieldconverter on windowless OS X. 12 years ago
Vladimír Vondruš 08dbf60b93 Revert "Fixed compilation with GCC 4.9." 12 years ago
Vladimír Vondruš 6ef3f72d2e TextureTools: completed documentation review. 12 years ago
Vladimír Vondruš df26073620 Enabled other utilities on Windows. 12 years ago
Vladimír Vondruš 997a539cbf TextureTools: remove hard dependency on WindowlessGlxApplication. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš 1e6e4c3f73 Install and find debug libraries with "-d" suffix. 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 3a1c776557 Adapted to Corrade::PluginManager changes. 12 years ago