37 Commits (05069848a46af714c3b9eaab0866f4747ceae264)

Author SHA1 Message Date
Vladimír Vondruš 05069848a4 GL: new "nv-cubemap-broken-dsa-compressed-subimage-upload" workaround. 10 months ago
Vladimír Vondruš a0b03cf30f GL: this workaround is no longer used for anything. 10 months ago
Vladimír Vondruš 60fd42b505 Here we go again. 1 year ago
Vladimír Vondruš eef921c238 It's October already?! 2 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 01a3d81b7e GL: some GLES extensions weren't reported as used during startup. 3 years ago
Vladimír Vondruš 3227766aca GL: implement {ARB,OES,EXT}_texture_view. 3 years ago
Vladimír Vondruš e0210a1007 GL: drop std::pair from texture state tracker internals. 3 years ago
Vladimír Vondruš 5f54cc4702 GL: drop a silly <tuple> from state tracker internals. 4 years ago
Vladimír Vondruš bc884428f8 GL: port label() / setLabel() away from std::string. 4 years ago
Vladimír Vondruš 6e7f2a5401 GL: don't use std::fill_n(). 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 61f8b5da57 GL: enable cube map 3D image up/download on all platforms. 5 years ago
Vladimír Vondruš 595421da16 GL: rename & reorganize cubemap internals and test cases for clarity. 5 years ago
Vladimír Vondruš bf802b7ad9 GL: put texture/image state trackers into the single allocation also. 5 years ago
Vladimír Vondruš 8b95542497 GL: we don't need two code paths that do effectively the same. 5 years ago
Vladimír Vondruš 6cc57246a5 GL: whoops. 5 years ago
Vladimír Vondruš e96996ea01 GL: avoid populating and sorting (!!) a vector of strings for exts. 5 years ago
Vladimír Vondruš 32a7adefed GL: use StringView literals for all workaround names. 5 years ago
Vladimír Vondruš 95b3f8578d GL: rework Context to not use any STL containers. 5 years ago
Vladimír Vondruš 437b3d1556 GL: don't check for Windows-only workarounds everywhere. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 6feb5a4cab GL: fix compilation on macOS + ANGLE. 6 years ago
Vladimír Vondruš c4e41d28f1 GL: one more iteration on the Apple buffer texture workaround. 6 years ago
Vladimír Vondruš 36f51e3116 GL: finalize the apple-buffer-texture-unbind-on-buffer-modify workaround. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 24cc971b1f GL: reworked apple-buffer-texture-unbind-on-buffer-modify workaround. 6 years ago
Vladimír Vondruš e97b04f66d GL: new apple-buffer-texture-detach-on-data-modify workaround. 6 years ago
Vladimír Vondruš ca326fdb18 GL: pile on more workarounds for CubeMapTexture DSA code paths. 7 years ago
Vladimír Vondruš 3626562e1d Adapted to Corrade changes. 7 years ago
Vladimír Vondruš f9c6deae63 GL: new "intel-windows-half-baked-dsa-texture-bind" workaround. 7 years ago
Vladimír Vondruš 580a3c5553 GL: new "intel-windows-broken-dsa-for-cubemaps" workaround. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 0ceb54ed7d Support for ARB_texture_filter_anisotropic. 8 years ago
Vladimír Vondruš 175e5dbff0 Updates for multisample array texture storage in ES 3.2. 8 years ago
Vladimír Vondruš 6f0a716738 Updates for buffer texture support in ES 3.2. 8 years ago
Vladimír Vondruš 1244a51148 Updates for texture border clamp support in ES 3.2. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 0371ebd9a3 SVGA3D: work around broken glTex[ture][Sub]Image*D() for arrays. 9 years ago
Alice Margatroid 58270fe9f0 push_back -> emplace_back 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d9b25c6057 Implemented ARB_shader_image_load_store. 10 years ago
Vladimír Vondruš a1cae889df Use Containers::Array instead of std::vector for non-resizable storage. 10 years ago
Vladimír Vondruš d5dae1a211 Added workaround for NVidia reporting compressed block size in bits. 10 years ago