205 Commits (0dd46e7e374949778ba44629ce8dfbbf94234b04)

Author SHA1 Message Date
Vladimír Vondruš 24b91e40c2 Platform: ability to specify color/depth/stencil buffer sizes. 8 years ago
Vladimír Vondruš 80e682d046 Platform: implemented GlfwApplication::MouseMoveEvent::buttons(). 8 years ago
Vladimír Vondruš 84ab1d7dad Platform: lazy-load modifiers in GlfwApplication mouse move/scroll event. 8 years ago
Vladimír Vondruš 453fc0b3e7 Shaders: more convenient VertexColor::Color[34] attribute specifiers. 8 years ago
Vladimír Vondruš 53c6d763ae GL: make the usage parameter in Buffer::setData() optional. 8 years ago
Vladimír Vondruš 077dc67b4f doc: updated changelog. 8 years ago
Vladimír Vondruš 2fb7913b07 Trade: return Color4 from PhongMaterialData. 8 years ago
Vladimír Vondruš 4c29ff0d3b GL: Mesh::draw() and MeshView::draw() return a reference to self as well. 8 years ago
Vladimír Vondruš 9275613006 GL: properly reset vertex divisor after drawing w/o a VAO. 8 years ago
Vladimír Vondruš e24d948b4d Audio: make Playable omnidirectional by default. 8 years ago
Vladimír Vondruš 3b88f242cf Audio: deprecated PlayableGroup::setClean() in favor of Listener::update(). 8 years ago
Vladimír Vondruš 424eec4818 MeshTools: simplify compile(). 8 years ago
Vladimír Vondruš 9be24a241e GL: make it possible for a Mesh to own the vertex/index buffers. 8 years ago
Vladimír Vondruš 2dd636a77b GL: make calls to Mesh::setCount() and MeshView::setCount() mandatory. 8 years ago
Vladimír Vondruš 5d60f0d350 Math: moved Geometry::Distance and Intersection directly into Math. 8 years ago
Vladimír Vondruš 7759c822d0 doc: whoopsie. 8 years ago
Vladimír Vondruš c64a028b2d Updated credits and changelog. 8 years ago
Vladimír Vondruš 40a5b898a2 Math: ability to convert BoolVector from/to external representation. 8 years ago
Vladimír Vondruš 97e0036dab doc: updated changelog and credits. 8 years ago
Vladimír Vondruš b79c245a63 Doc++, allow to search literals without the nonobvious operator"" prefix. 8 years ago
Vladimír Vondruš d9936c40fd Math: added Constants::piQuarter(). 8 years ago
Vladimír Vondruš f30ca8929e Platform: prefer core GL contexts in GlfwApplication as well. 8 years ago
Vladimír Vondruš 3e025f6d5b Platform: no need to store a global window instance pointer. 8 years ago
Vladimír Vondruš 51b72579d3 doc: updated changelog. 8 years ago
Vladimír Vondruš 4d130b2f65 Doc++ 8 years ago
Vladimír Vondruš 51abffbc52 package/homebrew: provide stable version as well. 8 years ago
Vladimír Vondruš e5a7f55a44 doc: mark the version as 2018.04. 8 years ago
Vladimír Vondruš 6bd5f4a234 doc: updated changelog with links to GH issues and PRs. 8 years ago
Vladimír Vondruš 8018b17bc7 Doxygen: renamed \extension[2] to \gl_extension[2]. 8 years ago
Vladimír Vondruš e159db5aa1 AnySceneImporter: special handling for binary glTF files. 8 years ago
Vladimír Vondruš d5a0516f8a Split the OpenGL layer out, pt 29: SDL2 and GLFW apps w/o GL. 8 years ago
Vladimír Vondruš 675c49e79e Split the OpenGL layer out, pt 28: non-GL-centric Platform::*Application. 8 years ago
Vladimír Vondruš fca9a42148 Split the OpenGL layer out, pt 27: CMake Magnum::{Context => GLContext}. 8 years ago
Vladimír Vondruš e2512ffee2 Text: unconditionally use TextureFormat::Luminance in GlyphCache on ES2. 8 years ago
Vladimír Vondruš 822ebd3426 doc: updated/removed references to deprecated APIs in changelogs. 8 years ago
Vladimír Vondruš 4d565a8f73 DebugTools: CompareImage now supports only generic pixel formats. 8 years ago
Vladimír Vondruš 20799c1b17 TgaImporter, TgaImageConverter: use generic pixel formats. 8 years ago
Vladimír Vondruš 4a88b4633d DebugTools: support generic pixel formats in textureSubImage(). 8 years ago
Vladimír Vondruš 4e757a3f64 Split the OpenGL layer out, pt 26: remove dependencies on the GL lib. 8 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš 9e58eaca61 Split the OpenGL layer out, pt 15: compatibility for Platform::Context. 8 years ago
Vladimír Vondruš 9e4ccf6a55 Split the OpenGL layer out, pt 13: renamed GL-related macros. 8 years ago
Vladimír Vondruš a1d2277e96 Split the OpenGL layer out, pt 12: generic sampler state. 8 years ago
Vladimír Vondruš b3fa6e538a Split the OpenGL layer out, pt 11: generic MeshPrimitive and MeshIndexType. 8 years ago
Vladimír Vondruš 7b5ef21bd9 Don't return redundant info from Image*::dataProperties(). 8 years ago
Vladimír Vondruš 6d41597d1d Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
Vladimír Vondruš ddbf220c30 Split the OpenGL layer out, pt 8: move out GL-specific PixelStorage parts. 8 years ago
Vladimír Vondruš 82fce786d8 Split the OpenGL layer out, pt 7: renamed magnum-info to magnum-gl-info. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago