11470 Commits (0f7598220dab1094747d19cb7497e75dddc28b3b)
 

Author SHA1 Message Date
Vladimír Vondruš 0f7598220d Primitives: support texture coordinates and tangents in cubeSolid(). 12 months ago
Vladimír Vondruš 3bff741b41 Primitives: actually test all asserts and make them less useless. 12 months ago
Vladimír Vondruš b6a269c4f2 CMake: consistently use *_PRIVATE_HEADERS as a variable name. 12 months ago
Vladimír Vondruš 856d9c835b Doc++ 12 months ago
Vladimír Vondruš 70b0d76fcb Platform: add {Sdl2,Glfw}Application::isKeyPressed(). 1 year ago
Vladimír Vondruš 0d6a7165b9 ObjImporter: don't use a std::vector. 1 year ago
Vladimír Vondruš 5a7b0e999f ObjImporter: wait, why have the names stored in a separate array? 1 year ago
Vladimír Vondruš bd01cf69f0 ObjImporter: using a five-element std::tuple is just ... nope. 1 year ago
Vladimír Vondruš f365febb2b Text,TextureTools: doc++ 1 year ago
Vladimír Vondruš 1813333277 Math: doc++ 1 year ago
Vladimír Vondruš a8ced617cd Math: go back to the old Color literal implementation on MSVC 2019. 1 year ago
Vladimír Vondruš 68378866b2 Math: repro case for a MSVC 2019 crash with the new literals. 1 year ago
Vladimír Vondruš e9aae0b74c doc: recognize also the new half-float literals for color swatches. 1 year ago
Vladimír Vondruš 80b6c5d859 Math: add half-float color literals. 1 year ago
Vladimír Vondruš 33ee4c5e8a Math: doc++ 1 year ago
Vladimír Vondruš 2c63f6d7cf doc: avoid a CMake version deprecation warning. 1 year ago
Vladimír Vondruš 602ed1687d Fix color literal bugs discovered by the new implementation. 1 year ago
Vladimír Vondruš 7a895e8e11 Math: reimplement color literals using variadic templates. 1 year ago
Vladimír Vondruš 6a54b9ea9c Math: test code for the upcoming new color literal implementation. 1 year ago
Vladimír Vondruš e068d32ba2 Math: there's no reason to call the color literals like this. 1 year ago
Vladimír Vondruš 4b0f863c4e Math: verify that Vector (non-)equality and isZero() works with Half. 1 year ago
Vladimír Vondruš c9dae468c6 Math: use more of known typedefs in a test. 1 year ago
Vladimír Vondruš f3fbc8b3ca Math: make Vector::isZero() equivalent to comparison to a zero vector. 1 year ago
Vladimír Vondruš 67d3376104 package/archlinux: I forgot one S out of the three. 1 year ago
Vladimír Vondruš de31f378c7 doc: list SVG import plugins in the File Formats table. 1 year ago
Vladimír Vondruš d43e8bfcfb doc: this extra newline caused the last table cell to be misaligned. 1 year ago
Vladimír Vondruš 22ce4a75d2 AnyImageImporter: detect the *.svg and *.svgz extension. 1 year ago
Vladimír Vondruš 08a998fbb2 doc: typo in format name. 1 year ago
Vladimír Vondruš 2c6190bfb8 GL: document a better way to turn off Intel GPU frequency scaling. 1 year ago
Vladimír Vondruš 953107c668 doc: advertise the new Qt6 bootstrap project. 1 year ago
Vladimír Vondruš bc3cb8a873 Text: add a DistanceFieldGlyphCache*GL::radius() getter. 1 year ago
Vladimír Vondruš 37902520e3 Text: doc++ 1 year ago
Vladimír Vondruš c848b65768 Text,TextureTools: more SwiftShader XFAILs. 1 year ago
Vladimír Vondruš 8399b908d5 Text: new DistanceFieldGlyphCacheArrayGL class. 1 year ago
Vladimír Vondruš 3cd8b9021b TextureTools: DistanceFieldGL overload taking texture array as output. 1 year ago
Vladimír Vondruš bb5c161123 Text: add comments in DistanceFieldGlyphCacheGL re temporary GL objects. 1 year ago
Vladimír Vondruš 989dbdffd9 Text: verify edge clamp being correctly set in DistanceFieldGlyphCacheGL. 1 year ago
Vladimír Vondruš ed1745ab78 Text: the DistanceFieldGlyphCacheGL input is always single-channel now. 1 year ago
Vladimír Vondruš deb98b1fd7 Text: actually make use of the test instance parameters. 1 year ago
Vladimír Vondruš 3045f2d7f6 Text: don't reuse the same pixel values in this test either. 1 year ago
Vladimír Vondruš ef17266906 Text: query the actual format in GlyphCacheGL::processedImage(). 1 year ago
Vladimír Vondruš 0aee66fc33 Text: simplify a calculation. 1 year ago
Vladimír Vondruš 8fa0440be0 Text: less noisy way to hide an unused argument. 1 year ago
Vladimír Vondruš 665f226025 TextureTools: don't query distance field input size if it was passed. 1 year ago
Vladimír Vondruš 23eca4d8d0 TextureTools: can just use texture storage on non-ES2 test code paths. 1 year ago
Vladimír Vondruš 6769505b87 TextureTools: benchmark DistanceFieldGL with different output formats. 1 year ago
Vladimír Vondruš 982d3b58e8 Text: don't allocate excessively large caches in tests for no reason. 1 year ago
Vladimír Vondruš 1faefdbda0 DebugTools,Text: SwiftShader is trash, should just ditch that thing. 1 year ago
Vladimír Vondruš ccf0ba99c3 Text: test GlyphCacheArrayGL image setting on GLES. 1 year ago
Vladimír Vondruš 78756651b2 DebugTools: underscore a private variable. 1 year ago