13 Commits (1b1ad41ae11034055b5a7ac3d192f1ff0bb5cd8a)

Author SHA1 Message Date
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 3e40bdd443 Doc++ 12 years ago
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš d45857feb0 doc: texture documentation updates. 12 years ago
Vladimír Vondruš d5b0b38da7 Doc++ 12 years ago
Vladimír Vondruš b28876ec70 Doc++ 12 years ago
Vladimír Vondruš f46cda1900 Remove redundant ifdefs and docs from desktop-GL-only code. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 29deb70f23 doc: mention also OpenGL version for optionally used extensions. 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago