The expectation is that the values are considered normalized only if the
difference is small enough. This should have been tested since the
beginning, but instead this was waved away with a dumb test case testing
obviously denormalized value and obviously normalized value.
The test fails for DualQuaternion with large translation values (as
expected). Will be fixed in following commits.
Similarly as it is done in STL for C++14 literals, the user has to
explicitly put them to scope with `using` keyword to avoid accidental
collisions. If MAGNUM_BUILD_DEPRECATED is set, they are still brought to
the root namespace, but that will be removed in a future release.
When rotation is identical, the rotation of the first dual quaternion is
returned instead, together with the linearly interpolated translation of
both (lerp of the vectors of the dual part). The additional include is
needed for `Math::lerp(Vector<3, T>, Vector<3, T>, T)`.
Signed-off-by: Squareys <Squareys@googlemail.com>
I don't know why, but marking the output of copy constructor of any
subclass or output of conversion operator of any class as constexpr
causes MSVC to complain about non-constant expression.
Probably just another bug.
Useful for squeezing out last bits of performance, e.g. in this case:
Vector3 a;
a[0] = something++;
a[1] = something++;
a[2] = something++;
In the code all elements are first zeroed out and then overwritten
later, thus it might be good to avoid the zero-initialization:
Vector3 a{Math::NoInit};
a[0] = something++;
a[1] = something++;
a[2] = something++;
This will of course be more useful in far larger data types and arrays
of these.
Previously only matrices allowed to be created either as an identity or
zero-initialized. Now all Math classes support that, including (dual)
complex numbers and quaternions.
Some classes are by default constructed zero-filled while other are set
to identity and the only way to to check this is to look into the
documentation. This changes the default constructor of all classes to
take an optional "tag" which acts as documentation about how the type is
constructed. Note that this result in no behavioral changes, just
ability to be more explicit when writing the code. Example:
// These two are equivalent
Quaternion q1;
Quaternion q2{Math::IdentityInit};
// These two are equivalent
Vector4 vec1;
Vector4 vec2{Math::ZeroInit};
Matrix4 a{Math::IdentityInit, 2}; // 2 on diagonal
Matrix4 b{Math::ZeroInit}; // all zero
This functionality was already present in some ugly form in Matrix,
Matrix3 and Matrix4 classes. It was long and ugly to write, so it is
now generalized into the new Math::IdentityInit and Math::ZeroInit tags,
the original Matrix::IdentityType, Matrix::Identity, Matrix::ZeroType
and Matrix::Zero are deprecated and will be removed in the future
release.
Math::Matrix<7, Int> m{Math::Matrix<7, Int>::Identity}; // before
Math::Matrix<7, Int> m{Math::IdentityInit}; // now
The only places where they aren't absolute are:
- when header is included from corresponding source file
- when including headers which are not part of final installation (e.g.
test-specific configuration, headers from Implementation/)
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
DualQuaternion and DualComplex has now only rotation() which returns
full rotation part, rotationAngle() and rotationAxis() on Quaternion and
Complex were renamed to angle() and axis().
It better visualizes the fact that neither (Dual)Complex nor
(Dual)Quaternion contains the matrix inside them, but performs (possibly
costly) conversion.
Square matrices already had that, (dual) quaternions too, making that
the default also with complex numbers. Updated the documentation to
reflect that.
Hopefully this is properly implemented and properly named. On the other
hand, having length everywhere (vectors, quaternions, complex numbers)
and norm only at one place is inconsistent.