16 Commits (21cff30b27b2e39a5bb05129a3cfc4d2e61f9348)

Author SHA1 Message Date
Vladimír Vondruš 2620eca9ae GL: drop another std::pair occurence from the internals. 3 years ago
Vladimír Vondruš e0210a1007 GL: drop std::pair from texture state tracker internals. 3 years ago
Vladimír Vondruš 5f54cc4702 GL: drop a silly <tuple> from state tracker internals. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš ec19c25e46 Adapt to Corrade changes. 5 years ago
Vladimír Vondruš bf802b7ad9 GL: put texture/image state trackers into the single allocation also. 5 years ago
Vladimír Vondruš 532d72e1aa GL: put all internal Context State substructures in a single allocation. 5 years ago
Vladimír Vondruš e96996ea01 GL: avoid populating and sorting (!!) a vector of strings for exts. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš b3759b6a98 GL: ensure gl_PointCoord works correctly also on compatibility profile. 7 years ago
Vladimír Vondruš 60c18f93a1 GL: implement time queries for WebGL 2, and workarounds, and ... 7 years ago
Vladimír Vondruš 3626562e1d Adapted to Corrade changes. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš fff756ad06 Work around issue with Unicode shaders with threaded Emscripten. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 031da4f8a2 Bind some default VAO in case we are on core profile with ARB_VAO disabled. 9 years ago
Vladimír Vondruš fe1a5413c5 Added Context::isCoreProfile(). 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš fab154290c Fix compilation on not-exactly-recent updates of MSVC 2015. 10 years ago
Vladimír Vondruš 4988c1ccf7 Ability to control the amount of console output in engine initialization. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 4e75b2fb83 First-class WebGL support, part 8: reduced query functionality. 11 years ago
Vladimír Vondruš 1f985dfec6 First-class WebGL support, part 2: no debug output. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš eb4eda48f5 Using std::unique_ptr instead of naked pointers in internal implementation. 12 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš bfb58d0b55 ARB_direct_state_access support for creating queries. 12 years ago
Vladimír Vondruš 5d938e7f4f Moved global data from Renderer class to per-context state. 12 years ago
Vladimír Vondruš 1ad8be425f Moved global data from Mesh class to per-context state. 12 years ago
Vladimír Vondruš e921a111b5 Moved global data from Buffer class to per-context state. 12 years ago
Vladimír Vondruš 8cdefa1e0b Moved global data from shader classes to per-context state. 12 years ago
Vladimír Vondruš 37b9f4d846 Moved global data from texture classes to per-context state. 12 years ago
Vladimír Vondruš c1c71339e4 Moved global data from framebuffer classes to per-context state. 12 years ago
Vladimír Vondruš 28939078e2 Decide about used extensions on only one place. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 13 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago
Vladimír Vondruš ea98281612 New class DebugMessage for inserting debug messages via KHR_debug. 13 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš a040b358ef Shader-related limit queries. 13 years ago
Vladimír Vondruš 11b3150a31 Support for ARB_robustness. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 5267547373 Tracking framebuffer binding. 14 years ago
Vladimír Vondruš 56bc8825cc Mesh rework, part 5: tracking currently bound VAO. 14 years ago
Vladimír Vondruš f9099a86bf Tracking texture state - bindings and limits. 14 years ago
Vladimír Vondruš 2dde4b9bf8 Tracking AbstractShaderProgram state. 14 years ago
Vladimír Vondruš 6b3781b97f Tracking Buffer state. 14 years ago