8971 Commits (2347a7f730e0eb13fd64b05344d545b793721c64)
 

Author SHA1 Message Date
Vladimír Vondruš 2347a7f730 doc: updated changelog. 5 years ago
Vladimír Vondruš 83f18b2313 doc: *finally* document the library organization and essential tools. 5 years ago
Vladimír Vondruš c13c61e17d Trade: hint on related APIs in mutable MeshData access. 5 years ago
Vladimír Vondruš 2bd933d3ef doc: add docs for GL context asserts and other troubleshooting. 5 years ago
Vladimír Vondruš 27b0527fc0 Trade: use consistent naming in an assert message. 5 years ago
Vladimír Vondruš 49a5756f70 Trade: minor. 5 years ago
Vladimír Vondruš 1c3f4844e9 Trade: doc++ 5 years ago
Squareys e72a440720 Math: typo. 5 years ago
Vladimír Vondruš c59c48c75f sceneconverter: list skins in --info. 5 years ago
Vladimír Vondruš 120286a930 Add Degh, Radh and Range*Dh typedefs. 5 years ago
Vladimír Vondruš 047c539a17 ÄnyImageImporter: recognize BMP header magic. 5 years ago
Vladimír Vondruš c1c02dea58 Trade: make Abstract{Image,Scene}Converter::doConvertToFile() protected. 5 years ago
Vladimír Vondruš 48838c442f Adapt to Corrade changes. 5 years ago
Vladimír Vondruš 416704fa47 Any{Image,Scene,Shader}Converter: modernize the string code a bit. 5 years ago
Vladimír Vondruš 6087107e0d Trade: don't use deprecated APIs in deprecated APIs. 5 years ago
Vladimír Vondruš 99395eb69a Doc++ 5 years ago
Vladimír Vondruš e6d673c279 Propagate configuration options in Any* plugins. 5 years ago
Vladimír Vondruš 4d61cda4a3 AnyImageImporter: don't expect metadata to be present too early. 5 years ago
Vladimír Vondruš 23712c414e AnyShaderConverter: assert the metadata validity always. 5 years ago
Vladimír Vondruš 3452fd7a24 AnyShaderConverter: adapt tests to GlslangShaderCovnerter updates. 5 years ago
Vladimír Vondruš 50e75f90c8 AnyImageConverter: rename a test macro for clarity. 5 years ago
Vladimír Vondruš 15ddae576b AnyImageConverter: add placeholder tests for compressed 2D support. 5 years ago
Vladimír Vondruš d6a3be571b AnySceneConverter,AnySceneImporter: expand tests with external plugins. 5 years ago
Vladimír Vondruš 22d1484814 Test: rename Any* plugin test cases for clarity. 5 years ago
Vladimír Vondruš fb2eddb6bb doc: updated credits and changelog. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš ffdbae5974 ObjImporter: fix a GCC 11 warning. 5 years ago
Vladimír Vondruš 7346dc2d01 package/ci: move a comment to where the macOS image is defined. 5 years ago
Vladimír Vondruš f216320da6 GCC 11, your fancy new warnings are NOT helpful. 5 years ago
Vladimír Vondruš 202dff63ae package/ci: MSYS, the ancient curses seem to have returned. 5 years ago
Vladimír Vondruš c942e3e764 Shaders: Bitangent is disallowed only with InstancedObjectId. 5 years ago
Vladimír Vondruš 93fd668387 Shaders: wait, this should work, and not assert. 5 years ago
Vladimír Vondruš 3102678d19 doc: updated credits. 5 years ago
Aaron Gokaslan 2f31891420 Add noexcept here as well. 5 years ago
Aaron Gokaslan 712a3b635f Platform: mark Windowless*Context moves as noexcept. 5 years ago
Vladimír Vondruš ef77fac659 Animation: explicitly mark Track move construction/assignment as noexcept. 5 years ago
Aaron Gokaslan 1cfa2d0fce GL: remove an unneeded std::move(). 5 years ago
Vladimír Vondruš 37fc638d12 package/ci: had to upgrade to 10.15 because of MoltenVK. 5 years ago
Vladimír Vondruš cc74784d40 Shaders: ability to disable Phong specular contribution. 5 years ago
Vladimír Vondruš a305a1ed85 Shaders: benchmarks Phong UBOs with ARB_buffer_storage as well. 5 years ago
Vladimír Vondruš afd8d7c8f9 Shaders: introduce Phong::Flag::LightCulling. 5 years ago
Vladimír Vondruš 47b5940a89 Shaders: microoptimize redundant square root. 5 years ago
Vladimír Vondruš 0b7c7f8249 Shaders: hoist camera calculation calculation out of the loop. 5 years ago
Vladimír Vondruš 000c332eee Shaders: this was a stupid thing to do. 5 years ago
Vladimír Vondruš bda01bb3a5 Shaders: benchmark Phong with 64 lights but just 5 used. 5 years ago
Vladimír Vondruš df75ab926a Shaders: calculate Phong light directions in the fragment shader. 5 years ago
Vladimír Vondruš 35aba9aa8e Shaders: SwiftShader, I DON'T LIKE YOU. 5 years ago
Vladimír Vondruš fd3bd7e737 Shaders: ANGLE, for fucks sake! 5 years ago
Vladimír Vondruš 78d9694676 Shaders: assume materialId is 0 if MATERIAL_COUNT is 1. 5 years ago
Vladimír Vondruš c92d608aa7 Shaders: assume drawOffset is 0 if DRAW_COUNT is 1. 5 years ago