6016 Commits (24f7d45364510a4521a2cb70ed5600a7a83bb142)

Author SHA1 Message Date
Vladimír Vondruš 24f7d45364 Implement globals shared across DLLs on Windows. 7 years ago
Vladimír Vondruš ca326fdb18 GL: pile on more workarounds for CubeMapTexture DSA code paths. 7 years ago
Vladimír Vondruš f2ba5602a4 GL: Intel Windows drivers 26 are less shitty w/ double attributes. 7 years ago
Vladimír Vondruš 5c042f62d0 GL: if timer queries are not available, SKIP the benchmarks. 7 years ago
Vladimír Vondruš 60c18f93a1 GL: implement time queries for WebGL 2, and workarounds, and ... 7 years ago
Vladimír Vondruš cb5fe2dd49 GL: don't forward-declare what doesn't exist. 7 years ago
Vladimír Vondruš 05b9509dba Expose UnsignedLong and Long on Emscripten. 7 years ago
Vladimír Vondruš 0731546bc8 Copy HTML runners for magnum-gl-info and magnum-al-info into the build dir. 7 years ago
Marco Melorio c632099501 Shaders: inflate rendering test thresholds a bit for the iPhone GPU. 7 years ago
Marco Melorio 2379b8cd09 Fixed shaders tests for iOS 7 years ago
Vladimír Vondruš 66ebed23c8 imageconverter: doc++ 7 years ago
Vladimír Vondruš 05baf2fa50 imageconverter: apparently I never tested these additions. 7 years ago
Vladimír Vondruš 3afa29ed5b DebugTools: XFAIL a screenshot() test if the format is not R8. 7 years ago
Vladimír Vondruš 65b589f765 New explicit-uniform-location-is-less-explicit-than-you-hoped workaround. 7 years ago
Vladimír Vondruš dac61f51cc Trade: implement passing importer/converter options to imageconverter. 7 years ago
Vladimír Vondruš 32175eecaf Trade: link magnum-imageconverter to pthreads. 7 years ago
Vladimír Vondruš ef1fbd8e4b CMake: copy SDL / GLFW DLLs to CMAKE_RUNTIME_OUTPUT_DIRECTORY. 7 years ago
Vladimír Vondruš 3a243a04b2 CMake: put all binaries into a dedicated location in the build dir. 7 years ago
Vladimír Vondruš 8f72f383df external: update Vulkan headers with latest flextgl. 7 years ago
Vladimír Vondruš 32ce1f1b43 external: include KHR/khrplatform.h absolutely. 7 years ago
Vladimír Vondruš 6ba9bf529a Platform: doc++ 7 years ago
Vladimír Vondruš f7d739058b Platform: device selection in WindowlessEglApplication. 7 years ago
Vladimír Vondruš 3bfec34cec Platform: EGL_EXT_anything isn't on WebGL anyway. 7 years ago
Vladimír Vondruš 73baab69ce Platform: specify EGL context version for desktop as well. 7 years ago
Vladimír Vondruš bc3451a593 Platform: how did Linus say it, fuck NVidia? 7 years ago
Vladimír Vondruš c5d08156ea Audio: shorten test name to avoid too wide CTest output. 7 years ago
Vladimír Vondruš 7489c4c2d7 Shaders: fix warnings in a test. 7 years ago
Vladimír Vondruš 22458f22b5 Trade: minor cleanup. 7 years ago
Vladimír Vondruš 84fc685c87 Trade, Audio: explicitly disallow custom deleters returned from plugins. 7 years ago
Vladimír Vondruš 118c3e4aca Audio: 100% test coverage for the base Importer class. 7 years ago
Vladimír Vondruš ef725cdbcf Adapt to changes to executable symbol defaults in CMake 3.4. 7 years ago
Vladimír Vondruš 7f4da303cb Require at least CMake 3.4. 7 years ago
Vladimír Vondruš a018521a8c CMake: simplify plugin test setup. 7 years ago
Vladimír Vondruš dbb4cb39a1 GL: improve Framebuffer usage docs. 7 years ago
Vladimír Vondruš 3f9c541753 GL: add ES-only TextureFormat::BGRA[8]. 7 years ago
Vladimír Vondruš 7b368dcdf4 GL: mention how to do --magnum-log quiet directly from C++. 7 years ago
Vladimír Vondruš a1a59ec4ea Shaders: assert on the wireframe flag when calling related setters. 7 years ago
Vladimír Vondruš 398988193a TextureTools: increase fuzzy compare threshold for iOS/WebGL. 7 years ago
Vladimír Vondruš 8bac2a05a5 Platform: more compact list of GLSL versions in magnum-gl-info. 7 years ago
Vladimír Vondruš 387a12c329 Trade: provide less useless OOB assert messages. 7 years ago
Vladimír Vondruš 9315175a72 Shaders: avoid MeshVisualizer::VertexIndex reusing a generic color slot. 7 years ago
Vladimír Vondruš a0f0015211 Shaders: de-inline uniform setters. 7 years ago
Vladimír Vondruš 9616273e18 Shaders: improve MeshVisualizer docs. 7 years ago
Vladimír Vondruš 0e8e6f43e5 Shaders: adjust thresholds for Flat/Phong vertex color WebGL 1 tests. 7 years ago
Vladimír Vondruš a515bdf297 Shaders: rendering tests for all remaining builtin shaders. 7 years ago
Vladimír Vondruš 2d1d9f4b29 Shaders: simplified [DistanceField]Vector and VertexColor shader tests. 7 years ago
Vladimír Vondruš d89b74d40a DebugTools: now it can happen that the pixel list is empty. 7 years ago
Vladimír Vondruš 5b1c521f99 DebugTools: provide verbose diagnostic from CompareImage. 7 years ago
Vladimír Vondruš cb492f932a DebugTools: don't print a newline after comparison delta image. 7 years ago
Vladimír Vondruš dbfc145362 DebugTools: copypaste oops, so this wasn't testing the correct thing. 7 years ago