34 Commits (28b8a22da27f6b3cd00726a6ca4d69b24fcfdcc2)

Author SHA1 Message Date
Vladimír Vondruš a808c3c7fb Compressed image support, part 2: renamed ImageReference to ImageView. 11 years ago
Vladimír Vondruš 4276d65a75 Implemented EXT_texture_border_clamp AEP extension. 11 years ago
Vladimír Vondruš ca7434453d Test integer border clamp also for 1D textures. 11 years ago
Vladimír Vondruš adf88d5535 Ability to instantiate OpenGL objects without creating them. 11 years ago
Vladimír Vondruš 88f0415290 Support OpenGL tests also on Windows and OS X. 11 years ago
Vladimír Vondruš 99ff54d3d9 Adapted to Corrade changes. 11 years ago
Vladimír Vondruš ea1c335a2b Ability to wrap and release existing OpenGL objects. 11 years ago
Vladimír Vondruš 9619bf08b6 Support for ARB_get_texture_sub_image. 11 years ago
Vladimír Vondruš 7a24631161 Reduced duplicated blobs in texture tests. 11 years ago
Vladimír Vondruš 67581895e2 Convenience *Texture::image() overloads. 11 years ago
Vladimír Vondruš c71dc12503 Making test declarations more compact. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 3e84a1848f Added multi-unbind function to AbstractTexture. 12 years ago
Vladimír Vondruš 4242072695 Ensure that texture object is properly created before using it. 12 years ago
Vladimír Vondruš 10faa49363 Enabled texture image size queries in ES 3.1. 12 years ago
Vladimír Vondruš 01053ec504 Enabled stencil texturing in ES 3.1. 12 years ago
Vladimír Vondruš 4b6ae7afe6 Support for EXT_texture_sRGB_decode. 12 years ago
Vladimír Vondruš 8c0c80a5c3 Implemented ARB_texture_swizzle. 12 years ago
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago
Vladimír Vondruš 2e3a00ab8b Fix (workaround) failing texture tests. 12 years ago
Vladimír Vondruš cc66fa76ba Support ARB_multi_bind for textures. 12 years ago
Vladimír Vondruš 580a723d61 Added *Texture::unbind(). 12 years ago
Vladimír Vondruš 2696397021 Verify that *Texture::bind() doesn't emit any GL errors. 12 years ago
Vladimír Vondruš a24ea3ce25 Ability to set base and max mip level on textures. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 09cc03888b Skip mipmap generation test cases if required extension is not available. 12 years ago
Vladimír Vondruš 597a14d760 Fixed OpenGL ES 2.0 and 3.0 build. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš d2b38b712f Fixed compilation of tests on ES3. 13 years ago
Vladimír Vondruš bd955a77b7 Renamed Sampler::maxAnisotropy() to Sampler::maxMaxAnisotropy(). 13 years ago
Vladimír Vondruš a8d35fb60f Testing all *Texture functionality. 13 years ago