15 Commits (2cbcdeaeb45b0d62e31a708f71fc2179f7da444e)

Author SHA1 Message Date
Vladimír Vondruš 2cbcdeaeb4 Queries for max supported texture size. 12 years ago
Vladimír Vondruš 004e94abda doc: more GL command mapping updates. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago
Vladimír Vondruš 7f653dc50e doc: regroup gl*Draw*() commands in the table. 12 years ago
Vladimír Vondruš 82ccb08164 doc: fix typo. 12 years ago
Vladimír Vondruš d45857feb0 doc: texture documentation updates. 12 years ago
Vladimír Vondruš 7a1789470a Initial ARB_multi_bind usage in *Texture::bind(). 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 57ca8ee909 Removed Buffer::maxVertexAttributeBindings(). 12 years ago
Vladimír Vondruš 1ef4a364c9 doc: actually we have a way to retrieve object labels. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 072ee4e288 doc: mapping of OpenGL limit and state queries, various improvements. 12 years ago
Vladimír Vondruš 1dd8b51e69 doc: added OpenGL support status and OpenGL command mapping. 12 years ago