9 Commits (2d3ef77ef5193dbddeea98ddf56e3cea049f4dcf)

Author SHA1 Message Date
Vladimír Vondruš 0aa16595eb Use new-style debug operators everywhere. 11 years ago
Vladimír Vondruš cb16c932a4 First-class WebGL support, part 4: reduced texture functionality. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš ef897de79e Implemented depth texture compare mode and function. 12 years ago
Vladimír Vondruš 8a98ab0675 Implementation of ARB_stencil_texturing. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš bd955a77b7 Renamed Sampler::maxAnisotropy() to Sampler::maxMaxAnisotropy(). 13 years ago
Vladimír Vondruš fac8f7233c Sampler: remove old ES-specific workaround. 13 years ago
Vladimír Vondruš 1f15ac1d92 Added no-op fallback for unsupported EXT_texture_filter_anisotropic. 13 years ago
Vladimír Vondruš db5618c325 OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Vladimír Vondruš 6ee2745503 Texture-related limit queries. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš 68dd5b589b Doxygen fixes. 13 years ago
Vladimír Vondruš e8e0582e51 Debug output operators for Sampler enums. 13 years ago
Vladimír Vondruš a49d973cb0 Moved sampler state enums into new Sampler class. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 7ba6fc51ed Fixed compilation for OpenGL ES. 14 years ago
Vladimír Vondruš def1d7b3c6 Class for putting marks into OpenGL command stream for use in debuggers. 14 years ago