861 Commits (2e2fc285c0620c15a4ad593d7ecea17dc89f7523)

Author SHA1 Message Date
Vladimír Vondruš e84107f3e2 doc: updated changelog. 8 years ago
Squareys d8ceaf53e4 doc: wrap everything at 80 columns 8 years ago
Jonathan Hale c8e3ee68db doc: improve "Vcpkg packages on Windows" section of building.dox 8 years ago
Squareys f832c8df51 Platform: gracefully fail GlfwApplication::exec() if no window was opened 8 years ago
Vladimír Vondruš bff7ae8d7e Math: added Range::fromCenter(). 8 years ago
Vladimír Vondruš 47ade4ef53 Platform: make it possible to get scroll position in Glfw and Sdl2App. 8 years ago
Vladimír Vondruš b9c96d76e8 Math: ability to use [Dual]Complex and [Dual]Quaternion in configuration. 8 years ago
Vladimír Vondruš 4eb1764c5e doc: placeholder for the UI documentation. 8 years ago
Vladimír Vondruš 8f6ca904d8 doc: improved and unified docs for command-line utilities. 8 years ago
Vladimír Vondruš b47db397af CMake: provide paths to Emscripten-specific CSS/JS files. 8 years ago
Vladimír Vondruš 39b00b8eae doc: fix compilation on Android. 8 years ago
Vladimír Vondruš 9118037b3b doc: mention EM_ASM() and dollar warnings. 8 years ago
Vladimír Vondruš 384d1b0c83 Platform: styling for <p> and <code> in Emscripten apps. 8 years ago
Vladimír Vondruš 9095954e6d Platform: added Sdl2Application::setContainerCssClass(). 8 years ago
Vladimír Vondruš b2cb689cdc Platform: overhaul builtin style+markup for Emscripten apps. 8 years ago
Vladimír Vondruš 934d9e6bf9 Platform: resize events in Sdl2App on Emscripten, autodetecting size. 8 years ago
Vladimír Vondruš 80ba53dc3c Platform: hide meaningless Sdl2Application window flags on Emscripten. 8 years ago
Vladimír Vondruš 56a933b17c Platform: deprecate Sdl2Application AllowHighDpi window flag. 8 years ago
Vladimír Vondruš ed0a719da2 Platform: pass a class to viewportEvent(). 8 years ago
Vladimír Vondruš ae31c3cd82 Platform: initial HiDPI support in SDL2 app on Linux and Emscripten. 8 years ago
Vladimír Vondruš d70f75a179 Platform: deprecate GlutApplication. 8 years ago
Vladimír Vondruš 6a71bf2302 doc: moved iOS/WinRT-specific docs from Sdl2App to dedicated pages. 8 years ago
Vladimír Vondruš 1260d51dc1 Trade: redesign importer file callbacks. 8 years ago
Vladimír Vondruš 64f8a90095 Math: ability to construct a Range from std::pair. 8 years ago
Vladimír Vondruš fe10dbece8 Math: use plane equation in Intersection::planeLine(). 8 years ago
Vladimír Vondruš 49068f066d Math: added planeEquation() helper. 8 years ago
Vladimír Vondruš 8a35299636 Math: added Math::Range::contains() with Range as a parameter. 8 years ago
Vladimír Vondruš 6cb57534e6 Math: implemented intersect() and intersects() for Range. 8 years ago
Vladimír Vondruš 59852ace85 Math: ability to slice Range into lower dimensions. 8 years ago
Vladimír Vondruš d88e79cd9e Math: new Color[34]::fromSrgb[Alpha]() and Color[34]::toSrgb[Alpha]Int(). 8 years ago
Vladimír Vondruš 04f4917f7b Math: disable floating-point vector ops on integral types. 8 years ago
Vladimír Vondruš 212a01bae5 Trade: document AnimationData usage. 8 years ago
Vladimír Vondruš fafcdcfa1c SceneGraph: ability to affect order of items drawn by Camera. 8 years ago
Vladimír Vondruš 2d76e71abc doc: updated changelog. 8 years ago
Vladimír Vondruš b255f31ca4 SceneGraph: show both single and multiple inheritance in Drawable docs. 8 years ago
Vladimír Vondruš d004db6075 SceneGraph: Camera::setViewport() and draw() don't need to be virtual. 8 years ago
Vladimír Vondruš 37dfd0ed49 Trade: document how MeshData can be further transformed. 8 years ago
Vladimír Vondruš c60217a6bc AnyImageConverter: detect JPEG output as well. 8 years ago
Vladimír Vondruš 1eb4f6a081 doc: link to the changelog from the main page. 8 years ago
Vladimír Vondruš f9328e3f64 Math/Algorithms: update algorithm docs and make code snippets compiled. 8 years ago
Vladimír Vondruš 02f0e0aeb9 Doc++ 8 years ago
Vladimír Vondruš d813ee2fde doc: fix broken Shaders code snippets. 8 years ago
Vladimír Vondruš fd1572a3a3 Shaders: default ambient color in Phong to transparent black. 8 years ago
Vladimír Vondruš 0e9cb6945e Shaders: define reasonable uniform defaults for all shaders. 8 years ago
Vladimír Vondruš daf287d2a6 Shaders: classical alpha masking support in Phong and Flat. 8 years ago
Vladimír Vondruš 5201176cdb Shaders: assert texturing is enabled when calling Flat::bindTexture(). 8 years ago
Vladimír Vondruš f0a868da9c Shaders: assert on Phong::bindTexture*() if no texture was enabled. 8 years ago
Vladimír Vondruš ea47a6e8f7 doc: disable a problematic code snippet on WinRT. 8 years ago
Vladimír Vondruš fc454334ab Animation: more MSVC fun! 8 years ago
Vladimír Vondruš 3df692f29a Animation: added Player::addRawCallback(). 8 years ago