Vladimír Vondruš
2fb7913b07
Trade: return Color4 from PhongMaterialData.
...
A breaking change, sorry everyone. It had to be done and there was no
other way.
8 years ago
Vladimír Vondruš
ff07b165c5
doc: avoid using deprecated functionality in image generators.
8 years ago
Vladimír Vondruš
4c29ff0d3b
GL: Mesh::draw() and MeshView::draw() return a reference to self as well.
...
So it's possible to chain the draw() calls (for example with a different
shader).
8 years ago
Vladimír Vondruš
9275613006
GL: properly reset vertex divisor after drawing w/o a VAO.
...
Otherwise it messes up subsequent draws.
8 years ago
Vladimír Vondruš
e24d948b4d
Audio: make Playable omnidirectional by default.
8 years ago
Vladimír Vondruš
3b88f242cf
Audio: deprecated PlayableGroup::setClean() in favor of Listener::update().
...
No reason to keep the same functionality on two places.
8 years ago
Vladimír Vondruš
6df048eac8
Audio: doc++
...
Compiling code snippets, reworked the totally confused scenegraph
integration docs.
8 years ago
Vladimír Vondruš
424eec4818
MeshTools: simplify compile().
...
I wanted to do this since *ever*.
8 years ago
Vladimír Vondruš
9be24a241e
GL: make it possible for a Mesh to own the vertex/index buffers.
...
I wanted to do this since 2015.
8 years ago
Vladimír Vondruš
2dd636a77b
GL: make calls to Mesh::setCount() and MeshView::setCount() mandatory.
...
Helps a lot with black screen of death and should have been here ages
ago.
8 years ago
Vladimír Vondruš
bbe6b5a56b
SceneGraph: compile code snippets to ensure their validity.
8 years ago
Vladimír Vondruš
5d60f0d350
Math: moved Geometry::Distance and Intersection directly into Math.
...
Too deep nesting, too much typing. Colon cancer. Fully preserving
backwards compatibility, except for the recently added cone/frustum
intersection functions, which were not in master yet.
8 years ago
Vladimír Vondruš
7759c822d0
doc: whoopsie.
8 years ago
Vladimír Vondruš
c64a028b2d
Updated credits and changelog.
8 years ago
Vladimír Vondruš
40a5b898a2
Math: ability to convert BoolVector from/to external representation.
8 years ago
Vladimír Vondruš
04488e5196
doc: mention BoolVector and its GLSL alternatives in the type overview.
...
Not sure why it was missing.
8 years ago
Vladimír Vondruš
97e0036dab
doc: updated changelog and credits.
8 years ago
Nathan Ollerenshaw
71e5736633
Added documentation for the Ubuntu PPA.
8 years ago
Vladimír Vondruš
2f8637ae3b
doc: update list of needed Android packages.
8 years ago
Vladimír Vondruš
259f2da78d
doc: filling up general Emscripten docs.
8 years ago
Vladimír Vondruš
8688819423
doc: don't compile plugins snippet when plugin manager is not used.
8 years ago
Vladimír Vondruš
7cb94ac32d
doc: implement Vulkan-specific Doxygen aliases.
8 years ago
Vladimír Vondruš
b1377033e8
Vk: initial Vulkan headers generated using flextGL.
8 years ago
Vladimír Vondruš
fec1a07b9b
Bootstrap Vulkan support.
8 years ago
Vladimír Vondruš
b79c245a63
Doc++, allow to search literals without the nonobvious operator"" prefix.
8 years ago
Vladimír Vondruš
673caa23bf
Math: compiling Angle, Color and Half code snippets.
8 years ago
Vladimír Vondruš
d9936c40fd
Math: added Constants::piQuarter().
8 years ago
Vladimír Vondruš
f30ca8929e
Platform: prefer core GL contexts in GlfwApplication as well.
...
Basically copies the behavior over from Sdl2Application.
8 years ago
Vladimír Vondruš
3e025f6d5b
Platform: no need to store a global window instance pointer.
...
And it was foolish of me to ever attempt to think that GLFW has
the same limitation as GLUT in this regard. Sorry.
8 years ago
Vladimír Vondruš
8b226a5904
Doxygen: enable non-implicit favicons.
8 years ago
Vladimír Vondruš
51b72579d3
doc: updated changelog.
8 years ago
Vladimír Vondruš
82a5a67727
doc: mention forgotten GL-related Doxygen commands.
8 years ago
Vladimír Vondruš
b3fe9cc617
doc: placeholders for Audio stuff in the Developers Guide.
...
So much to write, so little time.
8 years ago
Vladimír Vondruš
4d130b2f65
Doc++
8 years ago
Vladimír Vondruš
51abffbc52
package/homebrew: provide stable version as well.
8 years ago
Vladimír Vondruš
e5a7f55a44
doc: mark the version as 2018.04.
...
LATELATELATELATE
latte
hmmmmmm
8 years ago
Vladimír Vondruš
6bd5f4a234
doc: updated changelog with links to GH issues and PRs.
8 years ago
Vladimír Vondruš
8018b17bc7
Doxygen: renamed \extension[2] to \gl_extension[2].
...
So it's clear that this is not a Vulkan extension link.
8 years ago
Vladimír Vondruš
94fd1e90e3
doc: update the worst offenders in Developers Guide.
8 years ago
Vladimír Vondruš
e159db5aa1
AnySceneImporter: special handling for binary glTF files.
8 years ago
Vladimír Vondruš
24cf08bb1b
doc: the OpenGL library is not core anymore.
8 years ago
Vladimír Vondruš
d5a0516f8a
Split the OpenGL layer out, pt 29: SDL2 and GLFW apps w/o GL.
8 years ago
Vladimír Vondruš
675c49e79e
Split the OpenGL layer out, pt 28: non-GL-centric Platform::*Application.
...
The Platform::*Application::Configuration class was split into
Configuration and GLConfiguration, the latter containing only
GL-specific configuration. Moreover, createContext() and
tryCreateContext() were renamed to create() / tryCreate().
There's now a constructor and a create() / tryCreate() overload taking
GLConfiguration and this will be later extended with VkConfiguration,
for example. GL-specific getters/setters from Configuration are now
marked as deprecated and merged into GLConfiguration during context
creation.
Everything has still hard dependency on GL, that will be done in the
next commits.
8 years ago
Vladimír Vondruš
fca9a42148
Split the OpenGL layer out, pt 27: CMake Magnum::{Context => GLContext}.
...
No backwards compatibility provided, sorry.
8 years ago
Vladimír Vondruš
e2512ffee2
Text: unconditionally use TextureFormat::Luminance in GlyphCache on ES2.
...
Because now with the generic formats all images that are in
PixelFormat::R8Unorm are translated to GL::PixelFormat::Luminance on ES2
and WebGL 1. The DistanceFieldGlyphCache still has the original, but
that one didn't really work there in the first place. That'll get
patched later.
8 years ago
Vladimír Vondruš
822ebd3426
doc: updated/removed references to deprecated APIs in changelogs.
...
For 2018.02 it's still referencing them, but the older changelogs are
simply converted to inline code for all references.
8 years ago
Vladimír Vondruš
4d565a8f73
DebugTools: CompareImage now supports only generic pixel formats.
8 years ago
Vladimír Vondruš
20799c1b17
TgaImporter, TgaImageConverter: use generic pixel formats.
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And adapt the dependencies as well.
8 years ago
Vladimír Vondruš
4a88b4633d
DebugTools: support generic pixel formats in textureSubImage().
8 years ago
Vladimír Vondruš
4e757a3f64
Split the OpenGL layer out, pt 26: remove dependencies on the GL lib.
...
Primitives, MeshTools, Trade and TextureTools are not depending on the
GL library anymore.
8 years ago