4359 Commits (32f357752fca7c72c5cef7b0fad7dde5ccd210da)

Author SHA1 Message Date
Vladimír Vondruš 32f357752f Math: the world is not just about OpenGL. 10 years ago
Vladimír Vondruš 605b34079e Added typedefs and forward declaration for Math::Frustum. 10 years ago
Vladimír Vondruš b7eb367dde Math: cleanup, code compression. 10 years ago
Vladimír Vondruš 7bc1d9f129 Update credits. 10 years ago
Squareys 1f995d1ab2 Math: Add Distance::pointPlane* and two frustum intersection functions 10 years ago
Squareys 0062fbf78e Math: Add rudimentary Frustum class 10 years ago
Vladimír Vondruš bd8d807e1c Make Linux/Windows code for windowless apps on ES more consistent. 10 years ago
Vladimír Vondruš 9fcfd5ee25 Platform: fix compilation of WindowlessWindowsEglApplication. 10 years ago
Vladimír Vondruš 1eb26bd1a5 Test: workaround/suppress leaks when ResourceManager is asserting. 10 years ago
Vladimír Vondruš 1a077391ce Math: expect failure in Double SVD test on recent Emscripten versions. 10 years ago
Vladimír Vondruš 37565d5414 Math: print 8-bit colors as hex in Debug. 10 years ago
Vladimír Vondruš 1fdd532910 Math: return proper subclass from Matrix::transposed(). 10 years ago
Vladimír Vondruš 7ded9653bf Tga{Importer,ImageConverter}: properly name the file format w/ extension. 10 years ago
Vladimír Vondruš 930018c2ad Math: doc++ 10 years ago
Vladimír Vondruš 94a3ae8174 Final attempt to fix shaders w/o version directive. 10 years ago
Vladimír Vondruš ec83697242 Test that it's possible to compile a single-file shader w/o version. 10 years ago
Vladimír Vondruš db5e0f4e27 Don't add anything before user-specified shader version directive. 10 years ago
Vladimír Vondruš 90791c370a Test that nothing is added before user-specified shader version directive. 10 years ago
Vladimír Vondruš 5fcdd48808 Math: clarify what Matrix4::lookAt() does. 10 years ago
Vladimír Vondruš ea7fce2e7b OpenGL: fix the README links. 10 years ago
Vladimír Vondruš 097134f884 TgaImageConverter: removed obsolete configuration header. 10 years ago
Vladimír Vondruš 69dfc39f30 Math: don't compare const char* as pointers in test by accident. 10 years ago
Vladimír Vondruš 210949f2dd Math: long double is the same as double also on Android. 10 years ago
Vladimír Vondruš 9590f72388 ObjImporter: properly implement string-to-number on Android. 10 years ago
Vladimír Vondruš c47f8e04e3 Math: test for size of long double. 10 years ago
Vladimír Vondruš 60b56b0999 Math: no need for that GCC type deduction workaround anymore. 10 years ago
Vladimír Vondruš 081f79a766 Bundle test files for both Android and Emscripten. 10 years ago
Vladimír Vondruš 261c573557 Platform: build Android glue C source separately. 10 years ago
Vladimír Vondruš d1ce761cce Trade: conditionally disable noexcept for GCC 4.9.0 in Android NDK. 10 years ago
Vladimír Vondruš a2c8435ede Use new TestSuite numeric comparators where appropriate. 10 years ago
Vladimír Vondruš cf185b00fa Math: add explicit boolean conversion to BoolVector. 10 years ago
Vladimír Vondruš 90b005cfa3 Doc++ 10 years ago
Vladimír Vondruš 5c7b1a0eb2 Math: simplify Matrix4::lookAt(). 10 years ago
Vladimír Vondruš 6422a27b46 Math: improve Matrix4::lookAt() test. 10 years ago
Vladimír Vondruš 56e75295be Math: mention more useful dot product and determinant properties. 10 years ago
Vladimír Vondruš 832289f7c3 SceneGraph: ability to access parent from AbstractObject. 10 years ago
Vladimír Vondruš 8b06913534 CMake: make the plugin directories used in utilities more configurable. 10 years ago
Vladimír Vondruš ddf6cd27f0 CMake: install plugin binary / library to different places. 10 years ago
Vladimír Vondruš e9a2623e02 Math: expect NoInit test failures on GCC 6.1+ with optimizations enabled. 10 years ago
Vladimír Vondruš 71f57b5378 Shaders: fixed default Phong light color in ES builds. 10 years ago
Vladimír Vondruš 5ca4e2e517 Fix compilation on WebGL 2. 10 years ago
Vladimír Vondruš a60dc74dac Implemented Mesh::draw(..., TransformFeedback&). 10 years ago
Vladimír Vondruš 40205b47de Explicitly mention extension requirements of Mesh[View]::draw(). 10 years ago
Vladimír Vondruš bec5f5471d Added missing getters to MeshView to match Mesh API. 10 years ago
Vladimír Vondruš 7b60cad9b0 Properly handle instance count in the fallback multi draw implementation. 10 years ago
Vladimír Vondruš b6dbc8fc58 Check for mesh emptiness even before binding the shader. 10 years ago
Vladimír Vondruš 2519f9fc06 Test: don't have unnecessarily large buffer size for XFB. 10 years ago
Vladimír Vondruš 9642869c59 Implemented ARB_transform_feedback_overflow_query. 10 years ago
Vladimír Vondruš 9373a2e01d Support for AMD_transform_feedback3_lines_triangles. 10 years ago
Vladimír Vondruš f275143e9f Support for indexed primitive queries. 10 years ago