30 Commits (32fee76081f0524d859d89030c31a027cd86aab1)

Author SHA1 Message Date
Vladimír Vondruš 6f0a238376 Disable also NV_framebuffer_blit on ES2. 12 years ago
Vladimír Vondruš cc66fa76ba Support ARB_multi_bind for textures. 12 years ago
Vladimír Vondruš 580a723d61 Added *Texture::unbind(). 12 years ago
Vladimír Vondruš e2abc39766 Save texture target along with ID in state tracker. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago
Vladimír Vondruš 7a1789470a Initial ARB_multi_bind usage in *Texture::bind(). 12 years ago
Vladimír Vondruš cdf24cb58c Proper detection for AMD driver bug workaround. 12 years ago
Vladimír Vondruš b18b19bd11 Missing include. 12 years ago
Vladimír Vondruš 171af7cda9 Be more defensive in getting max texture slot count. 12 years ago
Vladimír Vondruš b8abc00c66 Disable ARB_explicit_uniform_location on AMD drivers. 12 years ago
Vladimír Vondruš 4f8962d5cd Proper disabling of extensions related to GLSL layout qualifier. 12 years ago
Vladimír Vondruš 70cf206112 Proper unimplemented ES2 extension disabling. 12 years ago
Vladimír Vondruš 4c5d09a1b0 More robust support for extension-based driver bug workarounds. 12 years ago
Vladimír Vondruš 4c21e10e57 Support both DSA and SSO variants of glProgramUniform*(). 12 years ago
Vladimír Vondruš bcf1cf1c63 Better texture attaching in Framebuffer. 12 years ago
Vladimír Vondruš a88155a198 Actually make use of EXT_texture_storage on ES2. 12 years ago
Vladimír Vondruš a05594bdfd Doc++ 12 years ago
Vladimír Vondruš 5d938e7f4f Moved global data from Renderer class to per-context state. 12 years ago
Vladimír Vondruš 1ad8be425f Moved global data from Mesh class to per-context state. 12 years ago
Vladimír Vondruš e921a111b5 Moved global data from Buffer class to per-context state. 12 years ago
Vladimír Vondruš 8cdefa1e0b Moved global data from shader classes to per-context state. 12 years ago
Vladimír Vondruš 37b9f4d846 Moved global data from texture classes to per-context state. 12 years ago
Vladimír Vondruš c1c71339e4 Moved global data from framebuffer classes to per-context state. 12 years ago
Vladimír Vondruš 28939078e2 Decide about used extensions on only one place. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 7a68362170 Making includes absolute, part 6: better filenames for internal files. 13 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 13 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 13 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago