124 Commits (362f53f94cc5ee771edfc28cfacdd49e0f118cf1)

Author SHA1 Message Date
Vladimír Vondruš e84bcde790 Fix type conversion errors in Mesh test shader code. 11 years ago
Vladimír Vondruš 2424d47567 Try to not use MAGNUM_TARGET_GLES3. 11 years ago
Vladimír Vondruš d3e83f797d Expose CHROMIUM_map_sub only for NaCl. 11 years ago
Vladimír Vondruš 5175805762 Common format for preprocessor #error messages. 11 years ago
Vladimír Vondruš db1142837c Clarified and updated *Framebuffer::mapForDraw() implementations. 11 years ago
Vladimír Vondruš 36b52ad0e8 Test cleanup. 11 years ago
Vladimír Vondruš be6e5fbfe3 Templated Buffer::map*(). 11 years ago
Vladimír Vondruš 92887c9598 Fix ResourceManager-related linker errors on Clang. 11 years ago
Vladimír Vondruš 1f063b7180 Don't use deprecated enum values. 11 years ago
Vladimír Vondruš daec63072d Simplified *Framebuffer::bind() functionality. 11 years ago
Vladimír Vondruš ea2efe354d Fix ResourceManager tests on static build. 11 years ago
Vladimír Vondruš ff490bb3fa Add test for file-local ResourceManager instance. 11 years ago
Vladimír Vondruš 869cb842a0 Make reference counted resources in ResourceManager actually sane. 11 years ago
Vladimír Vondruš e2bd394300 Coding style: leading underscore for private member variables. 11 years ago
Vladimír Vondruš 9619bf08b6 Support for ARB_get_texture_sub_image. 11 years ago
Vladimír Vondruš 7a24631161 Reduced duplicated blobs in texture tests. 11 years ago
Vladimír Vondruš 73a743668b Less verbose and annoyingly useless debug output. 11 years ago
Vladimír Vondruš e07454b1ee Added CubeMapTexture::{image,subImage}() for all six faces together. 11 years ago
Vladimír Vondruš 67581895e2 Convenience *Texture::image() overloads. 11 years ago
Vladimír Vondruš c3d9f7a72b Support for debug groups from KHR_debug and EXT_debug_marker. 11 years ago
Vladimír Vondruš 2ed432aeb1 Test output from AbstractShaderProgram::uniformLocation(). 11 years ago
Vladimír Vondruš bad9a20f64 Test cleanup. 11 years ago
Vladimír Vondruš fd0bfcb465 Get rid of annoying unsigned byte arrays. 11 years ago
Vladimír Vondruš 61b1528b2f Fix ES build, again. 11 years ago
Vladimír Vondruš 61d72f86c3 Test that version comparison compiles and works as expected. 11 years ago
Vladimír Vondruš 697a6aa0df Test cleanup. 11 years ago
Vladimír Vondruš c71dc12503 Making test declarations more compact. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 13e6f13a2d Fix allocation error in FramebufferGLTest. 11 years ago
Vladimír Vondruš a106932153 Making use of the shorter *Framebuffer::read(). 11 years ago
Vladimír Vondruš 60d1259483 Use Range2Di in *Framebuffer::read(). 11 years ago
Vladimír Vondruš a5381993a5 Full ARB_direct_state_access support in textures. 12 years ago
Vladimír Vondruš f907797bc1 Fix Framebuffer test on ES2. 12 years ago
Vladimír Vondruš 06b412fed0 Test: ensure that all extensions are available. 12 years ago
Vladimír Vondruš 3a230498e0 Fixed OOB memory access in test. 12 years ago
Vladimír Vondruš 4c3b7bb37a Test: fix TransformFeedbackGLTest on non-deprecated build. 12 years ago
Vladimír Vondruš 3dacecec93 Test: test transform feedback query in PrimitiveQueryGLTest. 12 years ago
Vladimír Vondruš 6f355c564d Initial transform feedback implementation. 12 years ago
Vladimír Vondruš 57bf08b929 Test: simplify Query tests. 12 years ago
Vladimír Vondruš 1cfb5b0eaf Moved Attribute class out of AbstractShaderProgram enum. 12 years ago
Vladimír Vondruš bfb58d0b55 ARB_direct_state_access support for creating queries. 12 years ago
Vladimír Vondruš 64e85966de Replaced NV_half_float with hopefully more standard ARB_half_float. 12 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš e921d4f346 Run forgotten test cases in BufferGLTest. 12 years ago
Vladimír Vondruš 3e84a1848f Added multi-unbind function to AbstractTexture. 12 years ago
Vladimír Vondruš af4fbcd982 Fix BufferTextureGLTest. 12 years ago
Vladimír Vondruš 385549d0b8 Ensure that the renderbuffer object is properly created before using it. 12 years ago
Vladimír Vondruš dc10402c1c Ensure that the mesh object is properly created before using it. 12 years ago
Vladimír Vondruš 0d4b66789b Ensure that the framebuffer object is properly created before using it. 12 years ago
Vladimír Vondruš 8f58d9dd82 Ensure that buffer object is properly created before using it. 12 years ago